[Mesa-stable] [Mesa-dev] [PATCH 3/3] glsl: Relax qualifier ordering restriction in ES 3.1.

Kenneth Graunke kenneth at whitecape.org
Mon Dec 7 16:03:02 PST 2015


On Monday, December 07, 2015 03:35:17 PM Matt Turner wrote:
> ... and allow the "binding" qualifier in ES 3.1 as well.
> 
> GLSL ES 3.1 incorporates only a few features from the extension
> ARB_shading_language_420pack: the relaxed qualifier ordering
> requirements and the binding qualifier.
> 
> Cc: "11.1" <mesa-stable at lists.freedesktop.org>
> ---
>  src/glsl/glsl_parser.yy       | 20 ++++++++++----------
>  src/glsl/glsl_parser_extras.h |  5 +++++
>  2 files changed, 15 insertions(+), 10 deletions(-)
> 
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index 5a8f980..1afc2b7 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -948,7 +948,7 @@ parameter_qualifier:
>        if (($1.flags.q.in || $1.flags.q.out) && ($2.flags.q.in || $2.flags.q.out))
>           _mesa_glsl_error(&@1, state, "duplicate in/out/inout qualifier");
>  
> -      if (!state->has_420pack() && $2.flags.q.constant)
> +      if (!state->has_420pack_or_es31() && $2.flags.q.constant)
>           _mesa_glsl_error(&@1, state, "in/out/inout must come after const "
>                                        "or precise");
>  
> @@ -960,7 +960,7 @@ parameter_qualifier:
>        if ($2.precision != ast_precision_none)
>           _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
>  
> -      if (!(state->has_420pack() || state->is_version(420, 310)) &&
> +      if (!(state->has_420pack_or_es31() || state->is_version(420, 310)) &&
>            $2.flags.i != 0)

Redundant conditions.  The old line was sufficient.  Or this would work:

   if (!has_420pack_or_es31() && $2.flags.i != 0) 

With that fixed somehow, this is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

>           _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
>  
> @@ -1482,7 +1482,7 @@ layout_qualifier_id:
>           $$.index = $3;
>        }
>  
> -      if ((state->has_420pack() ||
> +      if ((state->has_420pack_or_es31() ||
>             state->has_atomic_counters() ||
>             state->has_shader_storage_buffer_objects()) &&
>            match_layout_qualifier("binding", $1, state) == 0) {
> @@ -1714,7 +1714,7 @@ type_qualifier:
>        if ($2.flags.q.invariant)
>           _mesa_glsl_error(&@1, state, "duplicate \"invariant\" qualifier");
>  
> -      if (!state->has_420pack() && $2.flags.q.precise)
> +      if (!state->has_420pack_or_es31() && $2.flags.q.precise)
>           _mesa_glsl_error(&@1, state,
>                            "\"invariant\" must come after \"precise\"");
>  
> @@ -1747,7 +1747,7 @@ type_qualifier:
>        if ($2.has_interpolation())
>           _mesa_glsl_error(&@1, state, "duplicate interpolation qualifier");
>  
> -      if (!state->has_420pack() &&
> +      if (!state->has_420pack_or_es31() &&
>            ($2.flags.q.precise || $2.flags.q.invariant)) {
>           _mesa_glsl_error(&@1, state, "interpolation qualifiers must come "
>                            "after \"precise\" or \"invariant\"");
> @@ -1767,7 +1767,7 @@ type_qualifier:
>         * precise qualifiers since these are useful in ARB_separate_shader_objects.
>         * There is no clear spec guidance on this either.
>         */
> -      if (!state->has_420pack() && $2.has_layout())
> +      if (!state->has_420pack_or_es31() && $2.has_layout())
>           _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
>  
>        $$ = $1;
> @@ -1785,7 +1785,7 @@ type_qualifier:
>                            "duplicate auxiliary storage qualifier (centroid or sample)");
>        }
>  
> -      if (!state->has_420pack() &&
> +      if (!state->has_420pack_or_es31() &&
>            ($2.flags.q.precise || $2.flags.q.invariant ||
>             $2.has_interpolation() || $2.has_layout())) {
>           _mesa_glsl_error(&@1, state, "auxiliary storage qualifiers must come "
> @@ -1803,7 +1803,7 @@ type_qualifier:
>        if ($2.has_storage())
>           _mesa_glsl_error(&@1, state, "duplicate storage qualifier");
>  
> -      if (!state->has_420pack() &&
> +      if (!state->has_420pack_or_es31() &&
>            ($2.flags.q.precise || $2.flags.q.invariant || $2.has_interpolation() ||
>             $2.has_layout() || $2.has_auxiliary_storage())) {
>           _mesa_glsl_error(&@1, state, "storage qualifiers must come after "
> @@ -1819,7 +1819,7 @@ type_qualifier:
>        if ($2.precision != ast_precision_none)
>           _mesa_glsl_error(&@1, state, "duplicate precision qualifier");
>  
> -      if (!(state->has_420pack() || state->is_version(420, 310)) &&
> +      if (!(state->has_420pack_or_es31()) &&
>            $2.flags.i != 0)
>           _mesa_glsl_error(&@1, state, "precision qualifiers must come last");
>  
> @@ -2575,7 +2575,7 @@ interface_block:
>     {
>        ast_interface_block *block = (ast_interface_block *) $2;
>  
> -      if (!state->has_420pack() && block->layout.has_layout() &&
> +      if (!state->has_420pack_or_es31() && block->layout.has_layout() &&
>            !block->layout.is_default_qualifier) {
>           _mesa_glsl_error(&@1, state, "duplicate layout(...) qualifiers");
>           YYERROR;
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index 17ff0b5..6bded3e 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -255,6 +255,11 @@ struct _mesa_glsl_parse_state {
>        return ARB_shading_language_420pack_enable || is_version(420, 0);
>     }
>  
> +   bool has_420pack_or_es31() const
> +   {
> +      return ARB_shading_language_420pack_enable || is_version(420, 310);
> +   }
> +
>     bool has_compute_shader() const
>     {
>        return ARB_compute_shader_enable || is_version(430, 310);
> 
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