[Mesa-stable] [PATCH] mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
Ilia Mirkin
imirkin at alum.mit.edu
Wed Jun 17 20:02:11 PDT 2015
This was apparently missed when KHR_debug or ARB_sso support was added.
Add label support to pipeline objects just like all the other
debug-related objects.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/mtypes.h | 2 ++
src/mesa/main/objectlabel.c | 10 ++++++++--
src/mesa/main/pipelineobj.c | 21 +++++++++++----------
src/mesa/main/pipelineobj.h | 3 +++
4 files changed, 24 insertions(+), 12 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index ffa7f0c..983b9dc 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2815,6 +2815,8 @@ struct gl_pipeline_object
mtx_t Mutex;
+ GLchar *Label; /**< GL_KHR_debug */
+
/**
* Programs used for rendering
*
diff --git a/src/mesa/main/objectlabel.c b/src/mesa/main/objectlabel.c
index aecb5b1..5626054 100644
--- a/src/mesa/main/objectlabel.c
+++ b/src/mesa/main/objectlabel.c
@@ -30,6 +30,7 @@
#include "enums.h"
#include "fbobject.h"
#include "objectlabel.h"
+#include "pipelineobj.h"
#include "queryobj.h"
#include "samplerobj.h"
#include "shaderobj.h"
@@ -214,8 +215,13 @@ get_label_pointer(struct gl_context *ctx, GLenum identifier, GLuint name,
}
break;
case GL_PROGRAM_PIPELINE:
- /* requires GL 4.2 */
- goto invalid_enum;
+ {
+ struct gl_pipeline_object *pipe =
+ _mesa_lookup_pipeline_object(ctx, name);
+ if (pipe)
+ labelPtr = &pipe->Label;
+ }
+ break;
default:
goto invalid_enum;
}
diff --git a/src/mesa/main/pipelineobj.c b/src/mesa/main/pipelineobj.c
index b4795ff..279ae20 100644
--- a/src/mesa/main/pipelineobj.c
+++ b/src/mesa/main/pipelineobj.c
@@ -65,6 +65,7 @@ _mesa_delete_pipeline_object(struct gl_context *ctx,
_mesa_reference_shader_program(ctx, &obj->ActiveProgram, NULL);
mtx_destroy(&obj->Mutex);
+ free(obj->Label);
ralloc_free(obj);
}
@@ -136,8 +137,8 @@ _mesa_free_pipeline_data(struct gl_context *ctx)
* a non-existent ID. The spec defines ID 0 as being technically
* non-existent.
*/
-static inline struct gl_pipeline_object *
-lookup_pipeline_object(struct gl_context *ctx, GLuint id)
+struct gl_pipeline_object *
+_mesa_lookup_pipeline_object(struct gl_context *ctx, GLuint id)
{
if (id == 0)
return NULL;
@@ -225,7 +226,7 @@ _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
+ struct gl_pipeline_object *pipe = _mesa_lookup_pipeline_object(ctx, pipeline);
struct gl_shader_program *shProg = NULL;
GLbitfield any_valid_stages;
@@ -337,7 +338,7 @@ _mesa_ActiveShaderProgram(GLuint pipeline, GLuint program)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg = NULL;
- struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
+ struct gl_pipeline_object *pipe = _mesa_lookup_pipeline_object(ctx, pipeline);
if (program != 0) {
shProg = _mesa_lookup_shader_program_err(ctx, program,
@@ -399,7 +400,7 @@ _mesa_BindProgramPipeline(GLuint pipeline)
*/
if (pipeline) {
/* non-default pipeline object */
- newObj = lookup_pipeline_object(ctx, pipeline);
+ newObj = _mesa_lookup_pipeline_object(ctx, pipeline);
if (!newObj) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindProgramPipeline(non-gen name)");
@@ -468,7 +469,7 @@ _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines)
for (i = 0; i < n; i++) {
struct gl_pipeline_object *obj =
- lookup_pipeline_object(ctx, pipelines[i]);
+ _mesa_lookup_pipeline_object(ctx, pipelines[i]);
if (obj) {
assert(obj->Name == pipelines[i]);
@@ -568,7 +569,7 @@ _mesa_IsProgramPipeline(GLuint pipeline)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_pipeline_object *obj = lookup_pipeline_object(ctx, pipeline);
+ struct gl_pipeline_object *obj = _mesa_lookup_pipeline_object(ctx, pipeline);
if (obj == NULL)
return GL_FALSE;
@@ -582,7 +583,7 @@ void GLAPIENTRY
_mesa_GetProgramPipelineiv(GLuint pipeline, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
+ struct gl_pipeline_object *pipe = _mesa_lookup_pipeline_object(ctx, pipeline);
/* Are geometry shaders available in this context?
*/
@@ -841,7 +842,7 @@ _mesa_ValidateProgramPipeline(GLuint pipeline)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
+ struct gl_pipeline_object *pipe = _mesa_lookup_pipeline_object(ctx, pipeline);
if (!pipe) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -859,7 +860,7 @@ _mesa_GetProgramPipelineInfoLog(GLuint pipeline, GLsizei bufSize,
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_pipeline_object *pipe = lookup_pipeline_object(ctx, pipeline);
+ struct gl_pipeline_object *pipe = _mesa_lookup_pipeline_object(ctx, pipeline);
if (!pipe) {
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/src/mesa/main/pipelineobj.h b/src/mesa/main/pipelineobj.h
index b57bcb9..6dee775 100644
--- a/src/mesa/main/pipelineobj.h
+++ b/src/mesa/main/pipelineobj.h
@@ -45,6 +45,9 @@ _mesa_init_pipeline(struct gl_context *ctx);
extern void
_mesa_free_pipeline_data(struct gl_context *ctx);
+extern struct gl_pipeline_object *
+_mesa_lookup_pipeline_object(struct gl_context *ctx, GLuint id);
+
extern void
_mesa_reference_pipeline_object_(struct gl_context *ctx,
struct gl_pipeline_object **ptr,
--
2.3.6
More information about the mesa-stable
mailing list