[Mesa-stable] [PATCH 13/15] Revert "mesa: Make GL_TEXTURE_CUBE_MAP valid in FramebufferTextureLayer"
Ian Romanick
idr at freedesktop.org
Mon May 18 14:28:22 PDT 2015
From: Ian Romanick <ian.d.romanick at intel.com>
This reverts commit 03420eac0c53280beae5f72783e52950fd1e3fba.
Cc: "10.6" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/fbobject.c | 36 +++++-------------------------------
1 file changed, 5 insertions(+), 31 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 5b8c52a..ce1c0a6 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2704,9 +2704,9 @@ static bool
check_texture_target(struct gl_context *ctx, GLenum target,
const char *caller)
{
- /* We're being called by glFramebufferTextureLayer().
- * The only legal texture types for that function are 3D,
- * cube-map, and 1D/2D/cube-map array textures.
+ /* We're being called by glFramebufferTextureLayer() and
+ * textarget is not used. The only legal texture types for
+ * that function are 3D and 1D/2D arrays textures.
*/
switch (target) {
case GL_TEXTURE_3D:
@@ -2715,11 +2715,6 @@ check_texture_target(struct gl_context *ctx, GLenum target,
case GL_TEXTURE_CUBE_MAP_ARRAY:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
return true;
- case GL_TEXTURE_CUBE_MAP:
- /* This target is valid in TextureLayer when ARB_direct_state_access
- * or OpenGL 4.5 is supported.
- */
- return ctx->Extensions.ARB_direct_state_access;
}
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -2852,13 +2847,6 @@ check_layer(struct gl_context *ctx, GLenum target, GLint layer,
return false;
}
}
- else if (target == GL_TEXTURE_CUBE_MAP) {
- if (layer >= 6) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(layer %u >= 6)", caller, layer);
- return false;
- }
- }
return true;
}
@@ -3047,7 +3035,6 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
- GLenum textarget = 0;
const char *func = "glFramebufferTextureLayer";
@@ -3073,15 +3060,9 @@ _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
if (!check_level(ctx, texObj->Target, level, func))
return;
-
- if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
- assert(layer >= 0 && layer < 6);
- textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
- layer = 0;
- }
}
- _mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
+ _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
layer, GL_FALSE, func);
}
@@ -3093,7 +3074,6 @@ _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
- GLenum textarget = 0;
const char *func = "glNamedFramebufferTextureLayer";
@@ -3115,15 +3095,9 @@ _mesa_NamedFramebufferTextureLayer(GLuint framebuffer, GLenum attachment,
if (!check_level(ctx, texObj->Target, level, func))
return;
-
- if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
- assert(layer >= 0 && layer < 6);
- textarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + layer;
- layer = 0;
- }
}
- _mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
+ _mesa_framebuffer_texture(ctx, fb, attachment, texObj, 0, level,
layer, GL_FALSE, func);
}
--
2.1.0
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