[Mesa-stable] [PATCH 1/3] i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
kenneth at whitecape.org
Thu Oct 15 15:17:19 PDT 2015
VS, GS, and FS continue doing the same thing they did before. We can
simplify the FS code a bit because it is always scalar.
Compute shaders now assert that there are no outputs instead of doing
a loop over 0 outputs.
Cc: mesa-stable at lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_nir.c | 26 +++++++++++++++++++++-----
1 file changed, 21 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index af9d041..1b4dace 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -112,11 +112,27 @@ brw_nir_lower_inputs(nir_shader *nir, bool is_scalar)
static void
brw_nir_lower_outputs(nir_shader *nir, bool is_scalar)
{
- if (is_scalar) {
- nir_assign_var_locations(&nir->outputs, &nir->num_outputs, type_size_scalar);
- } else {
- nir_foreach_variable(var, &nir->outputs)
- var->data.driver_location = var->data.location;
+ switch (nir->stage) {
+ case MESA_SHADER_VERTEX:
+ case MESA_SHADER_GEOMETRY:
+ if (is_scalar) {
+ nir_assign_var_locations(&nir->outputs, &nir->num_outputs,
+ type_size_scalar);
+ } else {
+ nir_foreach_variable(var, &nir->outputs)
+ var->data.driver_location = var->data.location;
+ }
+ break;
+ case MESA_SHADER_FRAGMENT:
+ nir_assign_var_locations(&nir->outputs, &nir->num_outputs,
+ type_size_scalar);
+ break;
+ case MESA_SHADER_COMPUTE:
+ /* Compute shaders have no outputs. */
+ assert(exec_list_is_empty(&nir->outputs));
+ break;
+ default:
+ unreachable("unsupported shader stage");
}
}
--
2.6.1
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