[Mesa-stable] [Mesa-dev] [PATCH 1/4] mesa/image: Make _mesa_clip_readpixels() work with renderbuffers

Brian Paul brianp at vmware.com
Tue Feb 9 00:40:30 CET 2016


Looks good to me too.

Reviewed-by: Brian Paul <brianp at vmware.com>

On 02/08/2016 04:36 PM, Ian Romanick wrote:
> Series is
>
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
> Might wait 24 hours or so to see if anyone responsible for a non-Intel
> driver has commentary... since this is shared code.
>
> On 02/08/2016 02:38 PM, Nanley Chery wrote:
>> From: Nanley Chery <nanley.g.chery at intel.com>
>>
>> v2: Use gl_renderbuffer::{Width,Height} (Jason)
>>
>> Cc: "11.0 11.1" <mesa-stable at lists.freedesktop.org>
>> Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
>> ---
>>   src/mesa/main/image.c | 22 +++++++++++++++++-----
>>   1 file changed, 17 insertions(+), 5 deletions(-)
>>
>> diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
>> index e79e3e6..99f253c 100644
>> --- a/src/mesa/main/image.c
>> +++ b/src/mesa/main/image.c
>> @@ -670,7 +670,7 @@ _mesa_clip_drawpixels(const struct gl_context *ctx,
>>    * so that the image region is entirely within the window bounds.
>>    * Note: this is different from _mesa_clip_drawpixels() in that the
>>    * scissor box is ignored, and we use the bounds of the current readbuffer
>> - * surface.
>> + * surface or the attached image.
>>    *
>>    * \return  GL_TRUE if region to read is in bounds
>>    *          GL_FALSE if region is completely out of bounds (nothing to read)
>> @@ -682,6 +682,18 @@ _mesa_clip_readpixels(const struct gl_context *ctx,
>>                         struct gl_pixelstore_attrib *pack)
>>   {
>>      const struct gl_framebuffer *buffer = ctx->ReadBuffer;
>> +   struct gl_renderbuffer *rb = buffer->_ColorReadBuffer;
>> +   GLsizei clip_width;
>> +   GLsizei clip_height;
>> +
>> +   if (rb) {
>> +      clip_width = rb->Width;
>> +      clip_height = rb->Height;
>> +   } else {
>> +      clip_width = buffer->Width;
>> +      clip_height = buffer->Height;
>> +   }
>> +
>>
>>      if (pack->RowLength == 0) {
>>         pack->RowLength = *width;
>> @@ -694,8 +706,8 @@ _mesa_clip_readpixels(const struct gl_context *ctx,
>>         *srcX = 0;
>>      }
>>      /* right clipping */
>> -   if (*srcX + *width > (GLsizei) buffer->Width)
>> -      *width -= (*srcX + *width - buffer->Width);
>> +   if (*srcX + *width > clip_width)
>> +      *width -= (*srcX + *width - clip_width);
>>
>>      if (*width <= 0)
>>         return GL_FALSE;
>> @@ -707,8 +719,8 @@ _mesa_clip_readpixels(const struct gl_context *ctx,
>>         *srcY = 0;
>>      }
>>      /* top clipping */
>> -   if (*srcY + *height > (GLsizei) buffer->Height)
>> -      *height -= (*srcY + *height - buffer->Height);
>> +   if (*srcY + *height > clip_height)
>> +      *height -= (*srcY + *height - clip_height);
>>
>>      if (*height <= 0)
>>         return GL_FALSE;
>>
>
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