[Mesa-stable] [PATCH] mesa: fix incorrect viewport position when GL_CLIP_ORIGIN = GL_LOWER_LEFT
Brian Paul
brianp at vmware.com
Tue Feb 9 18:03:03 CET 2016
Ilia Mirkin found/fixed the mistake.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93813
Cc: "11.1" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/viewport.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 7d891429..681e46b 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -456,11 +456,11 @@ _mesa_get_viewport_xform(struct gl_context *ctx, unsigned i,
translate[0] = half_width + x;
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
scale[1] = -half_height;
- translate[1] = half_height - y;
} else {
scale[1] = half_height;
- translate[1] = half_height + y;
}
+ translate[1] = half_height + y;
+
if (ctx->Transform.ClipDepthMode == GL_NEGATIVE_ONE_TO_ONE) {
scale[2] = 0.5 * (f - n);
translate[2] = 0.5 * (n + f);
--
1.9.1
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