[Mesa-stable] [PATCH 4/5] glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
kenneth at whitecape.org
Thu Jun 2 21:09:45 UTC 2016
i965 has no special hardware for this, so the best way to implement
this is to pass it in via a uniform.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: mesa-stable at lists.freedesktop.org
---
src/compiler/glsl/builtin_variables.cpp | 13 ++++++++++++-
src/mesa/main/mtypes.h | 1 +
src/mesa/program/prog_statevars.c | 4 ++++
src/mesa/program/prog_statevars.h | 1 +
4 files changed, 18 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 05b3b0b..35a11bb 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -37,6 +37,11 @@ static const struct gl_builtin_uniform_element gl_NumSamples_elements[] = {
{NULL, {STATE_NUM_SAMPLES, 0, 0}, SWIZZLE_XXXX}
};
+/* only for TCS */
+static const struct gl_builtin_uniform_element gl_PatchVerticesIn_elements[] = {
+ {NULL, {STATE_INTERNAL, STATE_TCS_PATCH_VERTICES_IN}, SWIZZLE_XXXX}
+};
+
static const struct gl_builtin_uniform_element gl_DepthRange_elements[] = {
{"near", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_XXXX},
{"far", {STATE_DEPTH_RANGE, 0, 0}, SWIZZLE_YYYY},
@@ -234,6 +239,7 @@ static const struct gl_builtin_uniform_element gl_NormalMatrix_elements[] = {
#define STATEVAR(name) {#name, name ## _elements, ARRAY_SIZE(name ## _elements)}
static const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = {
+ STATEVAR(gl_PatchVerticesIn),
STATEVAR(gl_NumSamples),
STATEVAR(gl_DepthRange),
STATEVAR(gl_ClipPlane),
@@ -1029,9 +1035,14 @@ void
builtin_variable_generator::generate_tcs_special_vars()
{
add_system_value(SYSTEM_VALUE_PRIMITIVE_ID, int_t, "gl_PrimitiveID");
- add_system_value(SYSTEM_VALUE_VERTICES_IN, int_t, "gl_PatchVerticesIn");
add_system_value(SYSTEM_VALUE_INVOCATION_ID, int_t, "gl_InvocationID");
+ if (state->ctx->Const.LowerTCSPatchVerticesIn) {
+ add_uniform(int_t, "gl_PatchVerticesIn");
+ } else {
+ add_system_value(SYSTEM_VALUE_VERTICES_IN, int_t, "gl_PatchVerticesIn");
+ }
+
add_output(VARYING_SLOT_TESS_LEVEL_OUTER, array(float_t, 4),
"gl_TessLevelOuter")->data.patch = 1;
add_output(VARYING_SLOT_TESS_LEVEL_INNER, array(float_t, 2),
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8970274..f1d70fb 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3762,6 +3762,7 @@ struct gl_constants
GLuint MaxTessPatchComponents;
GLuint MaxTessControlTotalOutputComponents;
bool LowerTessLevel; /**< Lower gl_TessLevel* from float[n] to vecn? */
+ bool LowerTCSPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */
bool LowerTESPatchVerticesIn; /**< Lower gl_PatchVerticesIn to a uniform */
bool PrimitiveRestartForPatches;
bool LowerCsDerivedVariables; /**< Lower gl_GlobalInvocationID and
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 23e3015..8dddc0b 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -598,6 +598,10 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
}
return;
+ case STATE_TCS_PATCH_VERTICES_IN:
+ val[0].i = ctx->TessCtrlProgram.patch_vertices;
+ return;
+
case STATE_TES_PATCH_VERTICES_IN:
if (ctx->TessCtrlProgram._Current)
val[0].i = ctx->TessCtrlProgram._Current->VerticesOut;
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 4b27527..e716d90 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -128,6 +128,7 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */
+ STATE_TCS_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TCS (integer) */
STATE_TES_PATCH_VERTICES_IN, /**< gl_PatchVerticesIn for TES (integer) */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;
--
2.8.3
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