[Mesa-stable] [Mesa-dev] [PATCH] nvc0/ir: fix textureGather with a single offset
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Oct 12 16:29:08 UTC 2016
You fixed the recent regressions, thanks!
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
On 10/12/2016 04:26 PM, Ilia Mirkin wrote:
> Recent fix for non-const offsets broke the case of a single offset (vs 4
> offsets). The later code relies on the offs array to contain null values
> to tell whether they should be added onto the srcs list.
>
> Fixes: 5239bd592 ("nvc0/ir: fix overwriting of value backing non-constant gather offset")
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
> index 4c013c4..dab3e2d 100644
> --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
> +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
> @@ -820,11 +820,11 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
> // Either there is 1 offset, which goes into the 2 low bytes of the
> // first source, or there are 4 offsets, which go into 2 sources (8
> // values, 1 byte each).
> - Value *offs[2] = {bld.getScratch(), bld.getScratch()};
> + Value *offs[2] = {NULL, NULL};
> for (n = 0; n < i->tex.useOffsets; n++) {
> for (c = 0; c < 2; ++c) {
> if ((n % 2) == 0 && c == 0)
> - bld.mkMov(offs[n / 2], i->offset[n][c].get());
> + bld.mkMov(offs[n / 2] = bld.getScratch(), i->offset[n][c].get());
> else
> bld.mkOp3(OP_INSBF, TYPE_U32,
> offs[n / 2],
>
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