[Mesa-stable] [PATCH 2/4] st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded offsets
Nicolai Hähnle
nhaehnle at gmail.com
Wed Oct 12 17:50:28 UTC 2016
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
Cc: mesa-stable at lists.freedesktop.org
---
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 18 +++++++++++++++++-
1 file changed, 17 insertions(+), 1 deletion(-)
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 33c1f87..be0aa2e 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -553,20 +553,21 @@ public:
unsigned *base,
unsigned *index,
st_src_reg *reladdr);
void calc_deref_offsets(ir_dereference *head,
ir_dereference *tail,
unsigned *array_elements,
unsigned *base,
unsigned *index,
st_src_reg *indirect,
unsigned *location);
+ st_src_reg canonicalize_gather_offset(st_src_reg offset);
bool try_emit_mad(ir_expression *ir,
int mul_operand);
bool try_emit_mad_for_and_not(ir_expression *ir,
int mul_operand);
void emit_swz(ir_expression *ir);
bool process_move_condition(ir_rvalue *ir);
@@ -3963,20 +3964,34 @@ glsl_to_tgsi_visitor::get_deref_offsets(ir_dereference *ir,
*base = *index;
*array_size = 1;
}
if (location != 0xffffffff) {
*base += this->shader_program->UniformStorage[location].opaque[shader].index;
*index += this->shader_program->UniformStorage[location].opaque[shader].index;
}
}
+st_src_reg
+glsl_to_tgsi_visitor::canonicalize_gather_offset(st_src_reg offset)
+{
+ if (offset.reladdr || offset.reladdr2) {
+ st_src_reg tmp = get_temp(glsl_type::ivec2_type);
+ st_dst_reg tmp_dst = st_dst_reg(tmp);
+ tmp_dst.writemask = WRITEMASK_XY;
+ emit_asm(NULL, TGSI_OPCODE_MOV, tmp_dst, offset);
+ return tmp;
+ }
+
+ return offset;
+}
+
void
glsl_to_tgsi_visitor::visit(ir_texture *ir)
{
st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy;
st_src_reg offset[MAX_GLSL_TEXTURE_OFFSET], sample_index, component;
st_src_reg levels_src, reladdr;
st_dst_reg result_dst, coord_dst, cube_sc_dst;
glsl_to_tgsi_instruction *inst = NULL;
unsigned opcode = TGSI_OPCODE_NOP;
const glsl_type *sampler_type = ir->sampler->type;
@@ -4088,23 +4103,24 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
component = this->result;
if (ir->offset) {
ir->offset->accept(this);
if (ir->offset->type->base_type == GLSL_TYPE_ARRAY) {
const glsl_type *elt_type = ir->offset->type->fields.array;
for (i = 0; i < ir->offset->type->length; i++) {
offset[i] = this->result;
offset[i].index += i * type_size(elt_type);
offset[i].type = elt_type->base_type;
offset[i].swizzle = swizzle_for_size(elt_type->vector_elements);
+ offset[i] = canonicalize_gather_offset(offset[i]);
}
} else {
- offset[0] = this->result;
+ offset[0] = canonicalize_gather_offset(this->result);
}
}
break;
case ir_lod:
opcode = TGSI_OPCODE_LODQ;
break;
case ir_texture_samples:
opcode = TGSI_OPCODE_TXQS;
break;
case ir_samples_identical:
--
2.7.4
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