[Mesa-stable] [Mesa-dev] [PATCH] radeonsi/gfx9: use the VI codepath for clamping Z
Andres Gomez
agomez at igalia.com
Fri Aug 18 09:01:42 UTC 2017
Hi Marek,
This patch landed tagged for 17.2 stable and has been collected for
17.2.0-rc4.
However, it seems like it could be also interesting for 17.1.x (?)
WDYT?
Br.
On Thu, 2017-08-10 at 22:33 +0200, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This fixes corrupted shadows in Unigine Valley.
> The corruption disappeared when I stopped setting IMG_DATA_FORMAT_24_8
> for depth.
>
> Cc: 17.2 <mesa-stable at lists.freedesktop.org>
> ---
> src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 2 +-
> src/gallium/drivers/radeonsi/si_state.c | 12 +-----------
> 2 files changed, 2 insertions(+), 12 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> index 42f977d..f8c99ff 100644
> --- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> +++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
> @@ -1385,21 +1385,21 @@ static void tex_fetch_args(
> z = coords[ref_pos];
> }
>
> /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
> * so the depth comparison value isn't clamped for Z16 and
> * Z24 anymore. Do it manually here.
> *
> * It's unnecessary if the original texture format was
> * Z32_FLOAT, but we don't know that here.
> */
> - if (ctx->screen->b.chip_class == VI)
> + if (ctx->screen->b.chip_class >= VI)
> z = ac_build_clamp(&ctx->ac, z);
>
> address[count++] = z;
> }
>
> /* Pack user derivatives */
> if (opcode == TGSI_OPCODE_TXD) {
> int param, num_src_deriv_channels, num_dst_deriv_channels;
>
> switch (target) {
> diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
> index 11dee49..2c413a4 100644
> --- a/src/gallium/drivers/radeonsi/si_state.c
> +++ b/src/gallium/drivers/radeonsi/si_state.c
> @@ -3170,28 +3170,27 @@ si_make_texture_descriptor(struct si_screen *screen,
> enum pipe_texture_target target,
> enum pipe_format pipe_format,
> const unsigned char state_swizzle[4],
> unsigned first_level, unsigned last_level,
> unsigned first_layer, unsigned last_layer,
> unsigned width, unsigned height, unsigned depth,
> uint32_t *state,
> uint32_t *fmask_state)
> {
> struct pipe_resource *res = &tex->resource.b.b;
> - const struct util_format_description *base_desc, *desc;
> + const struct util_format_description *desc;
> unsigned char swizzle[4];
> int first_non_void;
> unsigned num_format, data_format, type;
> uint64_t va;
>
> desc = util_format_description(pipe_format);
> - base_desc = util_format_description(res->format);
>
> if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
> const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
> const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
> const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
>
> switch (pipe_format) {
> case PIPE_FORMAT_S8_UINT_Z24_UNORM:
> case PIPE_FORMAT_X32_S8X24_UINT:
> case PIPE_FORMAT_X8Z24_UNORM:
> @@ -3278,29 +3277,20 @@ si_make_texture_descriptor(struct si_screen *screen,
> num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
> }
> }
> }
>
> data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
> if (data_format == ~0) {
> data_format = 0;
> }
>
> - /* Enable clamping for UNORM depth formats promoted to Z32F. */
> - if (screen->b.chip_class >= GFX9 &&
> - util_format_has_depth(desc) &&
> - num_format == V_008F14_IMG_NUM_FORMAT_FLOAT &&
> - util_get_depth_format_type(base_desc) != UTIL_FORMAT_TYPE_FLOAT) {
> - /* NUM_FORMAT=FLOAT and DATA_FORMAT=24_8 means "clamp to [0,1]". */
> - data_format = V_008F14_IMG_DATA_FORMAT_24_8;
> - }
> -
> /* S8 with Z32 HTILE needs a special format. */
> if (screen->b.chip_class >= GFX9 &&
> pipe_format == PIPE_FORMAT_S8_UINT &&
> tex->tc_compatible_htile)
> data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
>
> if (!sampler &&
> (res->target == PIPE_TEXTURE_CUBE ||
> res->target == PIPE_TEXTURE_CUBE_ARRAY ||
> (screen->b.chip_class <= VI &&
--
Br,
Andres
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