[Mesa-stable] [Mesa-dev] [PATCH 1/5] intel/blorp: Explicitly flush all allocated state

Jason Ekstrand jason at jlekstrand.net
Tue Feb 21 15:38:43 UTC 2017


On Tue, Feb 21, 2017 at 4:05 AM, Lionel Landwerlin <
lionel.g.landwerlin at intel.com> wrote:

> On 20/02/17 19:21, Jason Ekstrand wrote:
>
>> Found by inspection.  However, I expect it fixes real bugs when using
>> blorp from Vulkan on little-core platforms.
>>
>> Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>
>> ---
>>   src/intel/blorp/blorp_genX_exec.h           | 17 ++++++++++++++++-
>>   src/intel/vulkan/genX_blorp_exec.c          |  8 ++++++++
>>   src/mesa/drivers/dri/i965/genX_blorp_exec.c |  8 ++++++++
>>   3 files changed, 32 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/intel/blorp/blorp_genX_exec.h
>> b/src/intel/blorp/blorp_genX_exec.h
>> index a673ab8..1e6b05c 100644
>> --- a/src/intel/blorp/blorp_genX_exec.h
>> +++ b/src/intel/blorp/blorp_genX_exec.h
>> @@ -66,6 +66,10 @@ blorp_alloc_binding_table(struct blorp_batch *batch,
>> unsigned num_entries,
>>                             unsigned state_size, unsigned state_alignment,
>>                             uint32_t *bt_offset, uint32_t
>> *surface_offsets,
>>                             void **surface_maps);
>> +
>> +static void
>> +blorp_flush_range(struct blorp_batch *batch, void *start, size_t size);
>> +
>>   static void
>>   blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
>>                       struct blorp_address address, uint32_t delta);
>> @@ -182,6 +186,7 @@ blorp_emit_vertex_data(struct blorp_batch *batch,
>>      void *data = blorp_alloc_vertex_buffer(batch, sizeof(vertices),
>> addr);
>>      memcpy(data, vertices, sizeof(vertices));
>>      *size = sizeof(vertices);
>> +   blorp_flush_range(batch, data, *size);
>>   }
>>     static void
>> @@ -199,7 +204,8 @@ blorp_emit_input_varying_data(struct blorp_batch
>> *batch,
>>      *size = 16 + num_varyings * vec4_size_in_bytes;
>>        const uint32_t *const inputs_src = (const uint32_t
>> *)&params->wm_inputs;
>> -   uint32_t *inputs = blorp_alloc_vertex_buffer(batch, *size, addr);
>> +   void *data = blorp_alloc_vertex_buffer(batch, *size, addr);
>> +   uint32_t *inputs = data;
>>        /* Copy in the VS inputs */
>>      assert(sizeof(params->vs_inputs) == 16);
>> @@ -223,6 +229,8 @@ blorp_emit_input_varying_data(struct blorp_batch
>> *batch,
>>            inputs += 4;
>>         }
>>      }
>> +
>> +   blorp_flush_range(batch, data, *size);
>>   }
>>     static void
>> @@ -906,6 +914,7 @@ blorp_emit_blend_state(struct blorp_batch *batch,
>>                                              GENX(BLEND_STATE_length) * 4,
>>                                              64, &offset);
>>      GENX(BLEND_STATE_pack)(NULL, state, &blend);
>> +   blorp_flush_range(batch, state, GENX(BLEND_STATE_length) * 4);
>>     #if GEN_GEN >= 7
>>      blorp_emit(batch, GENX(3DSTATE_BLEND_STATE_POINTERS), sp) {
>> @@ -940,6 +949,7 @@ blorp_emit_color_calc_state(struct blorp_batch
>> *batch,
>>
>>  GENX(COLOR_CALC_STATE_length) * 4,
>>                                              64, &offset);
>>      GENX(COLOR_CALC_STATE_pack)(NULL, state, &cc);
>> +   blorp_flush_range(batch, state, GENX(COLOR_CALC_STATE_length) * 4);
>>     #if GEN_GEN >= 7
>>      blorp_emit(batch, GENX(3DSTATE_CC_STATE_POINTERS), sp) {
>> @@ -1016,6 +1026,7 @@ blorp_emit_depth_stencil_state(struct blorp_batch
>> *batch,
>>                                              GENX(DEPTH_STENCIL_STATE_length)
>> * 4,
>>                                              64, &offset);
>>      GENX(DEPTH_STENCIL_STATE_pack)(NULL, state, &ds);
>> +   blorp_flush_range(batch, state, GENX(DEPTH_STENCIL_STATE_length) *
>> 4);
>>   #endif
>>     #if GEN_GEN == 7
>> @@ -1068,6 +1079,8 @@ blorp_emit_surface_state(struct blorp_batch *batch,
>>         blorp_surface_reloc(batch, state_offset +
>> isl_dev->ss.aux_addr_offset,
>>                             surface->aux_addr, *aux_addr);
>>      }
>> +
>> +   blorp_flush_range(batch, state, GENX(RENDER_SURFACE_STATE_length) *
>> 4);
>>   }
>>
>
> Do we need a flush in blorp_emit_null_surface_state() too?


Yes we do.  I just realized we may have another missing flush as well. :/
I'll send a v3


>
>     static void
>> @@ -1181,6 +1194,7 @@ blorp_emit_sampler_state(struct blorp_batch *batch,
>>                                              GENX(SAMPLER_STATE_length) *
>> 4,
>>                                              32, &offset);
>>      GENX(SAMPLER_STATE_pack)(NULL, state, &sampler);
>> +   blorp_flush_range(batch, state, GENX(SAMPLER_STATE_length) * 4);
>>     #if GEN_GEN >= 7
>>      blorp_emit(batch, GENX(3DSTATE_SAMPLER_STATE_POINTERS_PS), ssp) {
>> @@ -1333,6 +1347,7 @@ blorp_emit_viewport_state(struct blorp_batch
>> *batch,
>>            .MinimumDepth = 0.0,
>>            .MaximumDepth = 1.0,
>>         });
>> +   blorp_flush_range(batch, state, GENX(CC_VIEWPORT_length) * 4);
>>     #if GEN_GEN >= 7
>>      blorp_emit(batch, GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), vsp) {
>> diff --git a/src/intel/vulkan/genX_blorp_exec.c
>> b/src/intel/vulkan/genX_blorp_exec.c
>> index 6f0b063..f7969e5 100644
>> --- a/src/intel/vulkan/genX_blorp_exec.c
>> +++ b/src/intel/vulkan/genX_blorp_exec.c
>> @@ -119,6 +119,14 @@ blorp_alloc_vertex_buffer(struct blorp_batch
>> *batch, uint32_t size,
>>   }
>>     static void
>> +blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
>> +{
>> +   struct anv_device *device = batch->blorp->driver_ctx;
>> +   if (device->info.has_llc)
>> +      anv_clflush_range(start, size);
>> +}
>> +
>> +static void
>>   blorp_emit_urb_config(struct blorp_batch *batch, unsigned vs_entry_size)
>>   {
>>      struct anv_device *device = batch->blorp->driver_ctx;
>> diff --git a/src/mesa/drivers/dri/i965/genX_blorp_exec.c
>> b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
>> index 37b29cd..8e011e9 100644
>> --- a/src/mesa/drivers/dri/i965/genX_blorp_exec.c
>> +++ b/src/mesa/drivers/dri/i965/genX_blorp_exec.c
>> @@ -145,6 +145,14 @@ blorp_alloc_vertex_buffer(struct blorp_batch
>> *batch, uint32_t size,
>>   }
>>     static void
>> +blorp_flush_range(struct blorp_batch *batch, void *start, size_t size)
>> +{
>> +   /* All allocated states come from the batch which we will flush
>> before we
>> +    * submit it.  There's nothing for us to do here.
>> +    */
>> +}
>> +
>> +static void
>>   blorp_emit_urb_config(struct blorp_batch *batch, unsigned vs_entry_size)
>>   {
>>      assert(batch->blorp->driver_ctx == batch->driver_batch);
>>
>
>
>
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