[Mesa-stable] [Mesa-dev] [PATCH] anv/blorp/clear_subpass: Only set surface clear color for fast clears
Lionel Landwerlin
lionel.g.landwerlin at intel.com
Thu Feb 23 16:57:26 UTC 2017
On 23/02/17 16:26, Jason Ekstrand wrote:
> On Feb 23, 2017 8:03 AM, "Lionel Landwerlin"
> <lionel.g.landwerlin at intel.com <mailto:lionel.g.landwerlin at intel.com>>
> wrote:
>
> I must be missing something, but I'm struggling to see why this
> patch change anything.
> Why does it matter if we write a clear color in SURFACE_STATE?
> Shouldn't the usage of that color value only depend on whether we
> enable 3DSTATE_PS.RenderTargetFastClearEnable for instance?
>
>
> Because ISL will assert on us if it's a color the surface state
> doesn't allow. In this particular case it was a non-0/1 color which
> isn't even representable on Broadwell.
Thanks! Makes sense now :)
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
>
> -
> Lionel
>
>
> On 22/02/17 03:31, Jason Ekstrand wrote:
>
> Not all clear colors are valid. In particular, on Broadwell and
> earlier, only 0/1 colors are allowed in surface state. No CTS
> tests are
> affected outright by this because, apparently, the CTS
> coverage for
> different clear colors is pretty terrible. However, when
> multisample
> compression is enabled, we do hit it with CTS tests and this
> commit
> prevents regressions when enabling MCS on Broadwell and earlier.
>
> Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org
> <mailto:mesa-stable at lists.freedesktop.org>>
> ---
> src/intel/vulkan/anv_blorp.c | 5 +++--
> 1 file changed, 3 insertions(+), 2 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_blorp.c
> b/src/intel/vulkan/anv_blorp.c
> index 4e7078b..8db03e4 100644
> --- a/src/intel/vulkan/anv_blorp.c
> +++ b/src/intel/vulkan/anv_blorp.c
> @@ -1198,9 +1198,10 @@ anv_cmd_buffer_clear_subpass(struct
> anv_cmd_buffer *cmd_buffer)
> struct blorp_surf surf;
> get_blorp_surf_for_anv_image(image,
> VK_IMAGE_ASPECT_COLOR_BIT,
> att_state->aux_usage, &surf);
> - surf.clear_color =
> vk_to_isl_color(att_state->clear_value.color);
> if (att_state->fast_clear) {
> + surf.clear_color =
> vk_to_isl_color(att_state->clear_value.color);
> +
> blorp_fast_clear(&batch, &surf, iview->isl.format,
> iview->isl.base_level,
> iview->isl.base_array_layer, fb->layers,
> @@ -1224,7 +1225,7 @@ anv_cmd_buffer_clear_subpass(struct
> anv_cmd_buffer *cmd_buffer)
> render_area.offset.x, render_area.offset.y,
> render_area.offset.x +
> render_area.extent.width,
> render_area.offset.y +
> render_area.extent.height,
> - surf.clear_color, NULL);
> + vk_to_isl_color(att_state->clear_value.color), NULL);
> }
> att_state->pending_clear_aspects = 0;
>
>
>
>
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