[Mesa-stable] [Mesa-dev] [PATCH] swr: Prune empty nodes in CalculateProcessorTopology.
Kyriazis, George
george.kyriazis at intel.com
Thu Jan 19 22:47:36 UTC 2017
Bruce,
I think you have to add the cc: line in the message body, and not cc mesa-stable explicitly, as described in http://www.mesa3d.org/devinfo.html. I could be wrong, though.
Otherwise,
Reviewed-By: George Kyriazis <george.kyriazis at intel.com>
Thanks,
George
> -----Original Message-----
> From: mesa-dev [mailto:mesa-dev-bounces at lists.freedesktop.org] On
> Behalf Of Bruce Cherniak
> Sent: Thursday, January 19, 2017 3:45 PM
> To: mesa-dev at lists.freedesktop.org; mesa-stable at lists.freedesktop.org
> Subject: [Mesa-dev] [PATCH] swr: Prune empty nodes in
> CalculateProcessorTopology.
>
> CalculateProcessorTopology tries to figure out system topology by parsing
> /proc/cpuinfo to determine the number of threads, cores, and NUMA
> nodes. There are some architectures where the "physical id" begins with 1
> rather than 0, which was creating and empty "0" node and causing a crash in
> CreateThreadPool.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97102
> ---
> src/gallium/drivers/swr/rasterizer/core/threads.cpp | 9 +++++++++
> 1 file changed, 9 insertions(+)
>
> diff --git a/src/gallium/drivers/swr/rasterizer/core/threads.cpp
> b/src/gallium/drivers/swr/rasterizer/core/threads.cpp
> index ee12612..f1c3030 100644
> --- a/src/gallium/drivers/swr/rasterizer/core/threads.cpp
> +++ b/src/gallium/drivers/swr/rasterizer/core/threads.cpp
> @@ -217,6 +217,15 @@ void CalculateProcessorTopology(CPUNumaNodes&
> out_nodes, uint32_t& out_numThread
> out_numThreadsPerProcGroup++;
> }
>
> + /* Prune empty numa nodes */
> + for (auto it = out_nodes.begin(); it != out_nodes.end(); ) {
> + if ((*it).cores.size() == 0)
> + it = out_nodes.erase(it);
> + else
> + ++it;
> + }
> +
> + /* Prune empty core nodes */
> for (uint32_t node = 0; node < out_nodes.size(); node++) {
> auto& numaNode = out_nodes[node];
> auto it = numaNode.cores.begin();
> --
> 2.7.4
>
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