[Mesa-stable] [Mesa-dev] [PATCH] mesa: Don't advertise GL_OES_read_format in core profile
Kenneth Graunke
kenneth at whitecape.org
Tue Jan 24 07:12:02 UTC 2017
On Monday, January 23, 2017 11:23:13 AM PST Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> OpenGL ES implementations are not allowed to ship ARB extensions, and
> OpenGL implementations are not allowed to ship OES extensions.
>
> The functionality is also included in GL_ARB_ES2_compatibility. Ever
> OpenGL core-profile driver currently exposes both extensions. I don't
> know of any applications that explicitly check for GL_OES_read_format,
> so removing it seems very unlikely to cause problems. No functionality
> is removed.
>
> I have left this extension in place for compatibility profile. There
> are still OpenGL 1.x drivers in Mesa, and adding code to check for
> compatibility profile and not GL_ARB_ES2_compatibility for
> GL_IMPLEMENTATION_COLOR_READ_TYPE and GL_IMPLEMENTATION_COLOR_READ_FORMAT
> just feels dumb.
>
> Three other other alternatives considered:
>
> - Remove the string from compatibility profile drivers but leave the
> functionality in place.
>
> - Add a flag to expose the extension string, and set it in every OpenGL
> driver that does not expose GL_ARB_ES2_compatibility (and those
> drivers only). I tried this. You can't have two instances of an
> extension in the extension table (one dummy_true for ES1 and one with
> a flag for compatibility profile), so the implementation requires a
> bit of effort.
>
> - Only expose the extension in compatibility if the version is less
> than 2.0. I didn't see an easy way to do this.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/mesa/main/extensions_table.h | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index 91918c2..b12a9af 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -364,7 +364,7 @@ EXT(OES_point_size_array , dummy_true
> EXT(OES_point_sprite , ARB_point_sprite , x , x , ES1, x , 2004)
> EXT(OES_primitive_bounding_box , OES_primitive_bounding_box , x , x , x , 31, 2014)
> EXT(OES_query_matrix , dummy_true , x , x , ES1, x , 2003)
> -EXT(OES_read_format , dummy_true , GLL, GLC, ES1, x , 2003)
> +EXT(OES_read_format , dummy_true , GLL, x , ES1, x , 2003)
> EXT(OES_rgb8_rgba8 , dummy_true , x , x , ES1, ES2, 2005)
> EXT(OES_sample_shading , OES_sample_variables , x , x , x , 30, 2014)
> EXT(OES_sample_variables , OES_sample_variables , x , x , x , 30, 2014)
>
Thanks for doing this, Ian. Seems like a good start - we probably ought
to drop it for legacy GL as well...but I agree that adding extra checks
seems dumb. And there's no conformance for that...so...*shrug*.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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