[Mesa-stable] [PATCH 6/6] i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer()

Ian Romanick idr at freedesktop.org
Thu Jun 1 04:27:00 UTC 2017


On 05/31/2017 04:43 PM, Chad Versace wrote:
> This function never occurs in the callchain of a GL function. It occurs
> only in the callchain of eglCreate*Surface and the analogous paths for
> GLX.  Therefore, even if a  thread does have a bound GL context,
> emitting a GL error here is wrong. A misplaced GL error, when no GL
> call is made, can confuse clients.

This seems right.  What seems wrong, however, is that the callers ignore
the potentially NULL return.  intelCreateBuffer (intel_screen.c) could
easily return false when it gets NULL, but it merrily plugs along.

This patch clearly makes things better, but I'd love to see a follow up
that fixes the other pre-existing problems.

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

> 
> Cc: mesa-stable at lists.freedesktop.org
> ---
>  src/mesa/drivers/dri/i965/intel_fbo.c | 6 +-----
>  1 file changed, 1 insertion(+), 5 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
> index d69b921..a24ddd0 100644
> --- a/src/mesa/drivers/dri/i965/intel_fbo.c
> +++ b/src/mesa/drivers/dri/i965/intel_fbo.c
> @@ -440,13 +440,9 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
>  struct intel_renderbuffer *
>  intel_create_winsys_renderbuffer(mesa_format format, unsigned num_samples)
>  {
> -   GET_CURRENT_CONTEXT(ctx);
> -
>     struct intel_renderbuffer *irb = CALLOC_STRUCT(intel_renderbuffer);
> -   if (!irb) {
> -      _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer");
> +   if (!irb)
>        return NULL;
> -   }
>  
>     struct gl_renderbuffer *rb = &irb->Base.Base;
>     irb->layer_count = 1;
> 



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