[Mesa-stable] [PATCH 3/4] radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI

Nicolai Hähnle nhaehnle at gmail.com
Wed May 3 13:58:04 UTC 2017


From: Nicolai Hähnle <nicolai.haehnle at amd.com>

Cc: mesa-stable at lists.freedesktop.org
---
 src/gallium/drivers/radeonsi/si_state_draw.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index e6a9ee0..3d1d1f8 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -181,20 +181,34 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
 
 	/* Not necessary for correctness, but improves performance. The
 	 * specific value is taken from the proprietary driver.
 	 */
 	*num_patches = MIN2(*num_patches, 40);
 
 	/* SI bug workaround - limit LS-HS threadgroups to only one wave. */
 	if (sctx->b.chip_class == SI) {
 		unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
 		*num_patches = MIN2(*num_patches, one_wave);
+
+		if (sctx->screen->b.info.max_se == 1) {
+			/* The VGT HS block increments the patch ID unconditionally
+			 * within a single threadgroup. This results in incorrect
+			 * patch IDs when instanced draws are used.
+			 *
+			 * The intended solution is to restrict threadgroups to
+			 * a single instance by setting SWITCH_ON_EOI, which
+			 * should cause IA to split instances up. However, this
+			 * doesn't work correctly on SI when there is no other
+			 * SE to switch to.
+			 */
+			*num_patches = 1;
+		}
 	}
 
 	sctx->last_num_patches = *num_patches;
 
 	output_patch0_offset = input_patch_size * *num_patches;
 	perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
 
 	/* Compute userdata SGPRs. */
 	assert(((input_vertex_size / 4) & ~0xff) == 0);
 	assert(((output_vertex_size / 4) & ~0xff) == 0);
-- 
2.9.3



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