[Mesa-stable] [PATCH 2/5] r100: Don't assume that the base mipmap of a texture exists
Ian Romanick
idr at freedesktop.org
Wed May 31 00:40:27 UTC 2017
From: Ian Romanick <ian.d.romanick at intel.com>
Fixes crashes in piglit's gl-1.2-texture-base-level.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: mesa-stable at lists.freedesktop.org
---
src/mesa/drivers/dri/radeon/radeon_texstate.c | 14 ++++++++++----
1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 35b1538..5cabba1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -199,6 +199,12 @@ do { \
* Texture unit state management
*/
+static GLenum
+texture_base_format(const struct gl_texture_object *t)
+{
+ return t->Image[0][t->BaseLevel]->_BaseFormat;
+}
+
static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
@@ -251,7 +257,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
assert(op <= 3);
switch ( srcRGBi ) {
case GL_TEXTURE:
- if (texUnit->_Current->Image[0][0]->_BaseFormat == GL_ALPHA)
+ if (texture_base_format(texUnit->_Current) == GL_ALPHA)
color_arg[i] = radeon_zero_color[op];
else
color_arg[i] = radeon_texture_color[op][unit];
@@ -275,7 +281,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
case GL_TEXTURE1:
case GL_TEXTURE2: {
GLuint txunit = srcRGBi - GL_TEXTURE0;
- if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_ALPHA)
+ if (texture_base_format(ctx->Texture.Unit[txunit]._Current) == GL_ALPHA)
color_arg[i] = radeon_zero_color[op];
else
/* implement ogl 1.4/1.5 core spec here, not specification of
@@ -296,7 +302,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
assert(op <= 1);
switch ( srcAi ) {
case GL_TEXTURE:
- if (texUnit->_Current->Image[0][0]->_BaseFormat == GL_LUMINANCE)
+ if (texture_base_format(texUnit->_Current) == GL_LUMINANCE)
alpha_arg[i] = radeon_zero_alpha[op+1];
else
alpha_arg[i] = radeon_texture_alpha[op][unit];
@@ -320,7 +326,7 @@ static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit )
case GL_TEXTURE1:
case GL_TEXTURE2: {
GLuint txunit = srcAi - GL_TEXTURE0;
- if (ctx->Texture.Unit[txunit]._Current->Image[0][0]->_BaseFormat == GL_LUMINANCE)
+ if (texture_base_format(ctx->Texture.Unit[txunit]._Current) == GL_LUMINANCE)
alpha_arg[i] = radeon_zero_alpha[op+1];
else
alpha_arg[i] = radeon_texture_alpha[op][txunit];
--
2.9.4
More information about the mesa-stable
mailing list