[Mesa-stable] [Mesa-dev] [PATCH v3 14/48] i965/fs: Extend the live ranges of VGRFs which leave loops
Iago Toral
itoral at igalia.com
Thu Oct 26 12:05:10 UTC 2017
On Wed, 2017-10-25 at 16:25 -0700, Jason Ekstrand wrote:
> No Shader-db changes.
>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/intel/compiler/brw_fs_live_variables.cpp | 55
> ++++++++++++++++++++++++++++
> 1 file changed, 55 insertions(+)
>
> diff --git a/src/intel/compiler/brw_fs_live_variables.cpp
> b/src/intel/compiler/brw_fs_live_variables.cpp
> index c449672..380060d 100644
> --- a/src/intel/compiler/brw_fs_live_variables.cpp
> +++ b/src/intel/compiler/brw_fs_live_variables.cpp
> @@ -223,6 +223,61 @@ fs_live_variables::compute_start_end()
> }
> }
> }
> +
> + /* Due to the explicit way the SIMD data is handled on GEN, we
> need to be a
> + * bit more careful with live ranges and loops. Consider the
> following
> + * example:
> + *
> + * vec4 color2;
> + * while (1) {
> + * vec4 color = texture();
> + * if (...) {
> + * color2 = color * 2;
> + * break;
> + * }
> + * }
> + * gl_FragColor = color2;
> + *
> + * In this case, the definition of color2 dominates the use
> because the
> + * loop only has the one exit. This means that the live range
> interval for
> + * color2 goes from the statement in the if to it's use below the
> loop.
> + * Now suppose that the texture operation has a header register
> that gets
> + * assigned one of the registers used for color2. If the loop
> condition is
> + * non-uniform and some of the threads will take the and others
"...will take the if, and others will continue."
> will
> + * continue. In this case, the next pass through the loop, the
"...In this case, in the next pass through the loop,..."
> WE_all
> + * setup of the header register will stomp the disabled channels
Actually, it would stomp all the channels (and specifically, it would
stomp the channels that were enabled --not disabled-- for the if in the
previous iteration).
> of color2
> + * and corrupt the value.
> + *
> + * This same problem can occur if you have a mix of 64, 32, and
> 16-bit
> + * registers because the channels do not line up or if you have a
> SIMD16
> + * program and the first half of one value overlaps the second
> half of the
> + * other.
> + *
> + * To solve this problem, we take any VGRFs whose live ranges
> cross the
> + * while instruction of a loop and extend their live ranges to
> the top of
> + * the loop. This more accurately models the hardware because
> the value in
> + * the VGRF needs to be carried through subsequent loop
> iterations in order
> + * to remain valid when we finally do break.
Right, that sounds like the proper solution, since as soon as we have
gone through a loop once, any variable that was defined inside is
immediately alive at the start of the next loop iteration.
> + */
> + foreach_block (block, cfg)
> + if (block->end()->opcode != BRW_OPCODE_WHILE )
> + continue;
> +
> + /* This is a WHILE instrution. Find the DO block. */
> + bblock_t *do_block = NULL;
> + foreach_list_typed(bblock_link, child_link, link, &block-
> >children) {
> + if (child_link->block->start_ip < block->end_ip) {
> + assert(do_block == NULL);
> + do_block = child_link->block;
> + }
> + }
> + assert(do_block);
> +
> + for (int i = 0; i < num_vars; i++) {
> + if (start[i] < block->end_ip && end[i] > block->end_ip)
> + start[i] = MIN2(start[i], do_block->start_ip);
> + }
> + }
> }
>
> fs_live_variables::fs_live_variables(fs_visitor *v, const cfg_t
> *cfg)
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