[Mesa-stable] [Mesa-dev] [PATCH 1/3] mesa: GL_TEXTURE_BORDER_COLOR exists in OpenGL 1.0, so don't depend on GL_ARB_texture_border_clamp

Juan A. Suarez Romero jasuarez at igalia.com
Wed Sep 27 09:14:05 UTC 2017


On Tue, 2017-09-26 at 11:39 -0700, Ian Romanick wrote:
> On 09/26/2017 10:27 AM, Juan A. Suarez Romero wrote:
> > On Thu, 2017-09-21 at 10:39 -0500, Ian Romanick wrote:
> > > On 09/20/2017 03:12 AM, Juan A. Suarez Romero wrote:
> > > > On Sat, 2017-07-08 at 02:03 +0300, Andres Gomez wrote:
> > > > > Ian, it looks like we could want this patch (and the others from the
> > > > > series when they land) in -stable (?)
> > > > > 
> > > > 
> > > > As we are preparing a new stable 17.1 release, gently pinging.
> > > > 
> > > 
> > > I completely forgot about this series... thanks for the reminder. :)
> > 
> > Ian, patch 1/3 is already included in 17.2 stable.
> > 
> > Probably including 2/3 and 3/3 could be a good idea. Wdyt? Do include
> > them in next stable release?
> 
> Patch 2 fixes a problem, but I wasn't able to observe any changes in
> piglit.  I'm not that worried about it.  I think we can leave it out.
> 
> Patch 3 enables a new feature, so it's not a candidate.
> 

Thanks for the information. I'll cherry-pick then patch 2/3, and leave
out 3/3.

BR
	J.A.

> > Thanks
> 
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