[Mesa-stable] [Mesa-dev] [PATCH v2] anv: fix number of planes for depth & stencil
Juan A. Suarez Romero
jasuarez at igalia.com
Mon Apr 16 11:09:51 UTC 2018
On Thu, 2018-04-12 at 14:54 -0700, Lionel Landwerlin wrote:
> We're not counting correctly with depth & stencil images.
>
> Additionally we need to move an assert that is meant just for color
> attachments.
>
> v2: Move an assert() (Reported by Craig)
> Change aspect mask checks (Francesco)
>
> Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> Fixes: a62a97933578a ("anv: enable multiple planes per image/imageView")
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105994
Hi, Lionel!
As this patch is fixing a commit that is part of 17.3 stable series, and due the
next stable release, 17.3.9, is the last one for the series, I've cherry-picked
this patch to include in the release.
I solved some trivial conflicts, in case you want to verify them.
https://github.com/Igalia/release-mesa/commit/48d627d14a09fc8d95e4df48761166c634
a7b701
J.A.
> ---
> src/intel/vulkan/anv_private.h | 4 ++++
> src/intel/vulkan/genX_cmd_buffer.c | 2 +-
> 2 files changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
> index 53115ae470f..52d4ba58dc9 100644
> --- a/src/intel/vulkan/anv_private.h
> +++ b/src/intel/vulkan/anv_private.h
> @@ -2356,6 +2356,10 @@ anv_image_aspect_get_planes(VkImageAspectFlags aspect_mask)
> if (aspect_mask & VK_IMAGE_ASPECT_PLANE_2_BIT)
> planes++;
>
> + if ((aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT) != 0 &&
> + (aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0)
> + planes++;
> +
> return planes;
> }
>
> diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
> index 3c703f6be44..cbe623802e9 100644
> --- a/src/intel/vulkan/genX_cmd_buffer.c
> +++ b/src/intel/vulkan/genX_cmd_buffer.c
> @@ -1248,13 +1248,13 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer,
>
> struct anv_image_view *iview = framebuffer->attachments[i];
> anv_assert(iview->vk_format == att->format);
> - anv_assert(iview->n_planes == 1);
>
> const uint32_t num_layers = iview->planes[0].isl.array_len;
> state->attachments[i].pending_clear_views = (1 << num_layers) - 1;
>
> union isl_color_value clear_color = { .u32 = { 0, } };
> if (att_aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) {
> + anv_assert(iview->n_planes == 1);
> assert(att_aspects == VK_IMAGE_ASPECT_COLOR_BIT);
> color_attachment_compute_aux_usage(cmd_buffer->device,
> state, i, begin->renderArea,
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