[Mesa-stable] [PATCH] radv: fix multisample image copies

Dave Airlie airlied at gmail.com
Wed Apr 18 21:56:04 UTC 2018


On 18 April 2018 at 00:31, Matthew Nicholls
<mnicholls at feralinteractive.com> wrote:
> Previously before fb077b0728, the LOD parameter was being used in place of the
> sample index, which would only copy the first sample to all samples in the
> destination image. After that multisample image copies wouldn't copy anything
> from my observations.
>
> Fix this properly by copying each sample in a separate radv_CmdDraw and using a
> pipeline with the correct rasterizationSamples for the destination image.

Have you run CTS on this?

I wrote something similiar (I'm on holidays at the moment so can't
confirm how similiar)
but it failed some CTS tests for me.

Dave.

> ---
>  src/amd/vulkan/radv_meta_blit2d.c | 279 ++++++++++++++++++++++++--------------
>  src/amd/vulkan/radv_private.h     |  18 +--
>  2 files changed, 189 insertions(+), 108 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_meta_blit2d.c b/src/amd/vulkan/radv_meta_blit2d.c
> index e163056257..d953241b55 100644
> --- a/src/amd/vulkan/radv_meta_blit2d.c
> +++ b/src/amd/vulkan/radv_meta_blit2d.c
> @@ -100,7 +100,8 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>                  struct radv_meta_blit2d_buffer *src_buf,
>                  struct blit2d_src_temps *tmp,
>                  enum blit2d_src_type src_type, VkFormat depth_format,
> -                VkImageAspectFlagBits aspects)
> +                VkImageAspectFlagBits aspects,
> +                uint32_t log2_samples)
>  {
>         struct radv_device *device = cmd_buffer->device;
>
> @@ -108,7 +109,7 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>                 create_bview(cmd_buffer, src_buf, &tmp->bview, depth_format);
>
>                 radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
> -                                             device->meta_state.blit2d.p_layouts[src_type],
> +                                             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                               0, /* set */
>                                               1, /* descriptorWriteCount */
>                                               (VkWriteDescriptorSet[]) {
> @@ -123,7 +124,7 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>                                               });
>
>                 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> -                                     device->meta_state.blit2d.p_layouts[src_type],
> +                                     device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                       VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>                                       &src_buf->pitch);
>         } else {
> @@ -131,12 +132,12 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>
>                 if (src_type == BLIT2D_SRC_TYPE_IMAGE_3D)
>                         radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> -                                             device->meta_state.blit2d.p_layouts[src_type],
> +                                             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                               VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>                                               &src_img->layer);
>
>                 radv_meta_push_descriptor_set(cmd_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS,
> -                                             device->meta_state.blit2d.p_layouts[src_type],
> +                                             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                               0, /* set */
>                                               1, /* descriptorWriteCount */
>                                               (VkWriteDescriptorSet[]) {
> @@ -190,10 +191,11 @@ blit2d_bind_dst(struct radv_cmd_buffer *cmd_buffer,
>
>  static void
>  bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
> -              enum blit2d_src_type src_type, unsigned fs_key)
> +              enum blit2d_src_type src_type, unsigned fs_key,
> +              uint32_t log2_samples)
>  {
>         VkPipeline pipeline =
> -               cmd_buffer->device->meta_state.blit2d.pipelines[src_type][fs_key];
> +               cmd_buffer->device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key];
>
>         radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>                              VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
> @@ -201,10 +203,11 @@ bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
>
>  static void
>  bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer,
> -                   enum blit2d_src_type src_type)
> +                   enum blit2d_src_type src_type,
> +                   uint32_t log2_samples)
>  {
>         VkPipeline pipeline =
> -               cmd_buffer->device->meta_state.blit2d.depth_only_pipeline[src_type];
> +               cmd_buffer->device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type];
>
>         radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>                              VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
> @@ -212,10 +215,11 @@ bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer,
>
>  static void
>  bind_stencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
> -                     enum blit2d_src_type src_type)
> +                     enum blit2d_src_type src_type,
> +                     uint32_t log2_samples)
>  {
>         VkPipeline pipeline =
> -               cmd_buffer->device->meta_state.blit2d.stencil_only_pipeline[src_type];
> +               cmd_buffer->device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type];
>
>         radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>                              VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
> @@ -227,7 +231,8 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                             struct radv_meta_blit2d_buffer *src_buf,
>                             struct radv_meta_blit2d_surf *dst,
>                             unsigned num_rects,
> -                           struct radv_meta_blit2d_rect *rects, enum blit2d_src_type src_type)
> +                           struct radv_meta_blit2d_rect *rects, enum blit2d_src_type src_type,
> +                           uint32_t log2_samples)
>  {
>         struct radv_device *device = cmd_buffer->device;
>
> @@ -241,7 +246,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                         else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT)
>                                 depth_format = vk_format_depth_only(dst->image->vk_format);
>                         struct blit2d_src_temps src_temps;
> -                       blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format, aspect_mask);
> +                       blit2d_bind_src(cmd_buffer, src_img, src_buf, &src_temps, src_type, depth_format, aspect_mask, log2_samples);
>
>                         struct blit2d_dst_temps dst_temps;
>                         blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x + rects[r].width,
> @@ -255,7 +260,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                         };
>
>                         radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> -                                       device->meta_state.blit2d.p_layouts[src_type],
> +                                       device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>                                         VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
>                                         vertex_push_constants);
>
> @@ -266,7 +271,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                                 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>                                                         &(VkRenderPassBeginInfo) {
>                                                                 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
> -                                                                       .renderPass = device->meta_state.blit2d.render_passes[fs_key][dst_layout],
> +                                                                       .renderPass = device->meta_state.blit2d_render_passes[fs_key][dst_layout],
>                                                                         .framebuffer = dst_temps.fb,
>                                                                         .renderArea = {
>                                                                         .offset = { rects[r].dst_x, rects[r].dst_y, },
> @@ -277,13 +282,13 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                                                                                 }, VK_SUBPASS_CONTENTS_INLINE);
>
>
> -                               bind_pipeline(cmd_buffer, src_type, fs_key);
> +                               bind_pipeline(cmd_buffer, src_type, fs_key, log2_samples);
>                         } else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
>                                 enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
>                                 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>                                                         &(VkRenderPassBeginInfo) {
>                                                                 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
> -                                                                       .renderPass = device->meta_state.blit2d.depth_only_rp[ds_layout],
> +                                                                       .renderPass = device->meta_state.blit2d_depth_only_rp[ds_layout],
>                                                                         .framebuffer = dst_temps.fb,
>                                                                         .renderArea = {
>                                                                         .offset = { rects[r].dst_x, rects[r].dst_y, },
> @@ -294,14 +299,14 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                                                                                 }, VK_SUBPASS_CONTENTS_INLINE);
>
>
> -                               bind_depth_pipeline(cmd_buffer, src_type);
> +                               bind_depth_pipeline(cmd_buffer, src_type, log2_samples);
>
>                         } else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
>                                 enum radv_blit_ds_layout ds_layout = radv_meta_blit_ds_to_type(dst->current_layout);
>                                 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>                                                         &(VkRenderPassBeginInfo) {
>                                                                 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
> -                                                                       .renderPass = device->meta_state.blit2d.stencil_only_rp[ds_layout],
> +                                                                       .renderPass = device->meta_state.blit2d_stencil_only_rp[ds_layout],
>                                                                         .framebuffer = dst_temps.fb,
>                                                                         .renderArea = {
>                                                                         .offset = { rects[r].dst_x, rects[r].dst_y, },
> @@ -312,7 +317,7 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>                                                                                 }, VK_SUBPASS_CONTENTS_INLINE);
>
>
> -                               bind_stencil_pipeline(cmd_buffer, src_type);
> +                               bind_stencil_pipeline(cmd_buffer, src_type, log2_samples);
>                         } else
>                                 unreachable("Processing blit2d with multiple aspects.");
>
> @@ -332,7 +337,24 @@ radv_meta_blit2d_normal_dst(struct radv_cmd_buffer *cmd_buffer,
>
>
>
> -                       radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
> +                       if (log2_samples > 0) {
> +                               for (uint32_t sample = 0; sample < src_img->image->info.samples; sample++) {
> +                                       uint32_t sample_mask = 1 << sample;
> +                                       radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> +                                                             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +                                                             VK_SHADER_STAGE_FRAGMENT_BIT, 20, 4,
> +                                                             &sample);
> +
> +                                       radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> +                                                             device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +                                                             VK_SHADER_STAGE_FRAGMENT_BIT, 24, 4,
> +                                                             &sample_mask);
> +
> +                                       radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
> +                               }
> +                       }
> +                       else
> +                               radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
>                         radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
>
>                         /* At the point where we emit the draw call, all data from the
> @@ -358,7 +380,8 @@ radv_meta_blit2d(struct radv_cmd_buffer *cmd_buffer,
>         enum blit2d_src_type src_type = src_buf ? BLIT2D_SRC_TYPE_BUFFER :
>                 use_3d ? BLIT2D_SRC_TYPE_IMAGE_3D : BLIT2D_SRC_TYPE_IMAGE;
>         radv_meta_blit2d_normal_dst(cmd_buffer, src_img, src_buf, dst,
> -                                   num_rects, rects, src_type);
> +                                   num_rects, rects, src_type,
> +                                   src_img ? util_logbase2(src_img->image->info.samples) : 0);
>  }
>
>  static nir_shader *
> @@ -421,11 +444,11 @@ build_nir_vertex_shader(void)
>
>  typedef nir_ssa_def* (*texel_fetch_build_func)(struct nir_builder *,
>                                                 struct radv_device *,
> -                                               nir_ssa_def *, bool);
> +                                               nir_ssa_def *, bool, bool);
>
>  static nir_ssa_def *
>  build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
> -                      nir_ssa_def *tex_pos, bool is_3d)
> +                      nir_ssa_def *tex_pos, bool is_3d, bool is_multisampled)
>  {
>         enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D : GLSL_SAMPLER_DIM_2D;
>         const struct glsl_type *sampler_type =
> @@ -436,6 +459,7 @@ build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
>         sampler->data.binding = 0;
>
>         nir_ssa_def *tex_pos_3d = NULL;
> +       nir_intrinsic_instr *sample_idx = NULL;
>         if (is_3d) {
>                 nir_intrinsic_instr *layer = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
>                 nir_intrinsic_set_base(layer, 16);
> @@ -451,13 +475,22 @@ build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
>                 chans[2] = &layer->dest.ssa;
>                 tex_pos_3d = nir_vec(b, chans, 3);
>         }
> +       if (is_multisampled) {
> +               sample_idx = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
> +               nir_intrinsic_set_base(sample_idx, 20);
> +               nir_intrinsic_set_range(sample_idx, 4);
> +               sample_idx->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
> +               sample_idx->num_components = 1;
> +               nir_ssa_dest_init(&sample_idx->instr, &sample_idx->dest, 1, 32, "sample_idx");
> +               nir_builder_instr_insert(b, &sample_idx->instr);
> +       }
>         nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2);
>         tex->sampler_dim = dim;
> -       tex->op = nir_texop_txf;
> +       tex->op = is_multisampled ? nir_texop_txf_ms : nir_texop_txf;
>         tex->src[0].src_type = nir_tex_src_coord;
>         tex->src[0].src = nir_src_for_ssa(is_3d ? tex_pos_3d : tex_pos);
> -       tex->src[1].src_type = nir_tex_src_lod;
> -       tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0));
> +       tex->src[1].src_type = is_multisampled ? nir_tex_src_ms_index : nir_tex_src_lod;
> +       tex->src[1].src = nir_src_for_ssa(is_multisampled ? &sample_idx->dest.ssa : nir_imm_int(b, 0));
>         tex->dest_type = nir_type_uint;
>         tex->is_array = false;
>         tex->coord_components = is_3d ? 3 : 2;
> @@ -473,7 +506,7 @@ build_nir_texel_fetch(struct nir_builder *b, struct radv_device *device,
>
>  static nir_ssa_def *
>  build_nir_buffer_fetch(struct nir_builder *b, struct radv_device *device,
> -                      nir_ssa_def *tex_pos, bool is_3d)
> +                      nir_ssa_def *tex_pos, bool is_3d, bool is_multisampled)
>  {
>         const struct glsl_type *sampler_type =
>                 glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, false, false, GLSL_TYPE_UINT);
> @@ -519,9 +552,31 @@ static const VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
>         .vertexAttributeDescriptionCount = 0,
>  };
>
> +static void
> +build_nir_store_sample_mask(struct nir_builder *b)
> +{
> +       nir_intrinsic_instr *sample_mask = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
> +       nir_intrinsic_set_base(sample_mask, 24);
> +       nir_intrinsic_set_range(sample_mask, 4);
> +       sample_mask->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
> +       sample_mask->num_components = 1;
> +       nir_ssa_dest_init(&sample_mask->instr, &sample_mask->dest, 1, 32, "sample_mask");
> +       nir_builder_instr_insert(b, &sample_mask->instr);
> +
> +       const struct glsl_type *sample_mask_out_type = glsl_uint_type();
> +
> +       nir_variable *sample_mask_out =
> +               nir_variable_create(b->shader, nir_var_shader_out,
> +                                   sample_mask_out_type, "sample_mask_out");
> +       sample_mask_out->data.location = FRAG_RESULT_SAMPLE_MASK;
> +
> +       nir_store_var(b, sample_mask_out, &sample_mask->dest.ssa, 0x1);
> +}
> +
>  static nir_shader *
>  build_nir_copy_fragment_shader(struct radv_device *device,
> -                               texel_fetch_build_func txf_func, const char* name, bool is_3d)
> +                               texel_fetch_build_func txf_func, const char* name, bool is_3d,
> +                               bool is_multisampled)
>  {
>         const struct glsl_type *vec4 = glsl_vec4_type();
>         const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
> @@ -538,11 +593,15 @@ build_nir_copy_fragment_shader(struct radv_device *device,
>                                                       vec4, "f_color");
>         color_out->data.location = FRAG_RESULT_DATA0;
>
> +       if (is_multisampled) {
> +               build_nir_store_sample_mask(&b);
> +       }
> +
>         nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in));
>         unsigned swiz[4] = { 0, 1 };
>         nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>
> -       nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
> +       nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
>         nir_store_var(&b, color_out, color, 0xf);
>
>         return b.shader;
> @@ -550,7 +609,8 @@ build_nir_copy_fragment_shader(struct radv_device *device,
>
>  static nir_shader *
>  build_nir_copy_fragment_shader_depth(struct radv_device *device,
> -                                    texel_fetch_build_func txf_func, const char* name, bool is_3d)
> +                                    texel_fetch_build_func txf_func, const char* name, bool is_3d,
> +                                    bool is_multisampled)
>  {
>         const struct glsl_type *vec4 = glsl_vec4_type();
>         const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
> @@ -567,11 +627,15 @@ build_nir_copy_fragment_shader_depth(struct radv_device *device,
>                                                       vec4, "f_color");
>         color_out->data.location = FRAG_RESULT_DEPTH;
>
> +       if (is_multisampled) {
> +               build_nir_store_sample_mask(&b);
> +       }
> +
>         nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in));
>         unsigned swiz[4] = { 0, 1 };
>         nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>
> -       nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
> +       nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
>         nir_store_var(&b, color_out, color, 0x1);
>
>         return b.shader;
> @@ -579,7 +643,8 @@ build_nir_copy_fragment_shader_depth(struct radv_device *device,
>
>  static nir_shader *
>  build_nir_copy_fragment_shader_stencil(struct radv_device *device,
> -                                      texel_fetch_build_func txf_func, const char* name, bool is_3d)
> +                                      texel_fetch_build_func txf_func, const char* name, bool is_3d,
> +                                      bool is_multisampled)
>  {
>         const struct glsl_type *vec4 = glsl_vec4_type();
>         const struct glsl_type *vec2 = glsl_vector_type(GLSL_TYPE_FLOAT, 2);
> @@ -596,11 +661,15 @@ build_nir_copy_fragment_shader_stencil(struct radv_device *device,
>                                                       vec4, "f_color");
>         color_out->data.location = FRAG_RESULT_STENCIL;
>
> +       if (is_multisampled) {
> +               build_nir_store_sample_mask(&b);
> +       }
> +
>         nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b, tex_pos_in));
>         unsigned swiz[4] = { 0, 1 };
>         nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>
> -       nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
> +       nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d, is_multisampled);
>         nir_store_var(&b, color_out, color, 0x1);
>
>         return b.shader;
> @@ -614,45 +683,48 @@ radv_device_finish_meta_blit2d_state(struct radv_device *device)
>         for(unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>                 for (unsigned k = 0; k < RADV_META_DST_LAYOUT_COUNT; ++k) {
>                         radv_DestroyRenderPass(radv_device_to_handle(device),
> -                                              state->blit2d.render_passes[j][k],
> -                                              &state->alloc);
> +                                              state->blit2d_render_passes[j][k],
> +                                              &state->alloc);
>                 }
>         }
>
>         for (enum radv_blit_ds_layout j = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; j < RADV_BLIT_DS_LAYOUT_COUNT; j++) {
>                 radv_DestroyRenderPass(radv_device_to_handle(device),
> -                                      state->blit2d.depth_only_rp[j], &state->alloc);
> +                                      state->blit2d_depth_only_rp[j], &state->alloc);
>                 radv_DestroyRenderPass(radv_device_to_handle(device),
> -                                      state->blit2d.stencil_only_rp[j], &state->alloc);
> +                                      state->blit2d_stencil_only_rp[j], &state->alloc);
>         }
>
> -       for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> -               radv_DestroyPipelineLayout(radv_device_to_handle(device),
> -                                          state->blit2d.p_layouts[src],
> -                                          &state->alloc);
> -               radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
> -                                               state->blit2d.ds_layouts[src],
> -                                               &state->alloc);
> +       for (unsigned log2_samples = 0; log2_samples < 1 + MAX_SAMPLES_LOG2; ++log2_samples) {
> +               for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> +                       radv_DestroyPipelineLayout(radv_device_to_handle(device),
> +                                                  state->blit2d[log2_samples].p_layouts[src],
> +                                                  &state->alloc);
> +                       radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
> +                                                       state->blit2d[log2_samples].ds_layouts[src],
> +                                                       &state->alloc);
> +
> +                       for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
> +                               radv_DestroyPipeline(radv_device_to_handle(device),
> +                                                    state->blit2d[log2_samples].pipelines[src][j],
> +                                                    &state->alloc);
> +                       }
>
> -               for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>                         radv_DestroyPipeline(radv_device_to_handle(device),
> -                                            state->blit2d.pipelines[src][j],
> +                                            state->blit2d[log2_samples].depth_only_pipeline[src],
> +                                            &state->alloc);
> +                       radv_DestroyPipeline(radv_device_to_handle(device),
> +                                            state->blit2d[log2_samples].stencil_only_pipeline[src],
>                                              &state->alloc);
>                 }
> -
> -               radv_DestroyPipeline(radv_device_to_handle(device),
> -                                    state->blit2d.depth_only_pipeline[src],
> -                                    &state->alloc);
> -               radv_DestroyPipeline(radv_device_to_handle(device),
> -                                    state->blit2d.stencil_only_pipeline[src],
> -                                    &state->alloc);
>         }
>  }
>
>  static VkResult
>  blit2d_init_color_pipeline(struct radv_device *device,
>                            enum blit2d_src_type src_type,
> -                          VkFormat format)
> +                          VkFormat format,
> +                          uint32_t log2_samples)
>  {
>         VkResult result;
>         unsigned fs_key = radv_format_meta_fs_key(format);
> @@ -681,7 +753,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>         struct radv_shader_module fs = { .nir = NULL };
>
>
> -       fs.nir = build_nir_copy_fragment_shader(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
> +       fs.nir = build_nir_copy_fragment_shader(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>         vi_create_info = &normal_vi_create_info;
>
>         struct radv_shader_module vs = {
> @@ -705,7 +777,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>         };
>
>         for (unsigned dst_layout = 0; dst_layout < RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
> -               if (!device->meta_state.blit2d.render_passes[fs_key][dst_layout]) {
> +               if (!device->meta_state.blit2d_render_passes[fs_key][dst_layout]) {
>                         VkImageLayout layout = radv_meta_dst_layout_to_layout(dst_layout);
>
>                         result = radv_CreateRenderPass(radv_device_to_handle(device),
> @@ -737,7 +809,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>                                                 .pPreserveAttachments = (uint32_t[]) { 0 },
>                                                 },
>                                                 .dependencyCount = 0,
> -                                       }, &device->meta_state.alloc, &device->meta_state.blit2d.render_passes[fs_key][dst_layout]);
> +                                       }, &device->meta_state.alloc, &device->meta_state.blit2d_render_passes[fs_key][dst_layout]);
>                 }
>         }
>
> @@ -765,7 +837,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>                 },
>                 .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>                         .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
> -                       .rasterizationSamples = 1,
> +                       .rasterizationSamples = 1 << log2_samples,
>                         .sampleShadingEnable = false,
>                         .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>                 },
> @@ -796,8 +868,8 @@ blit2d_init_color_pipeline(struct radv_device *device,
>                         },
>                 },
>                 .flags = 0,
> -               .layout = device->meta_state.blit2d.p_layouts[src_type],
> -               .renderPass = device->meta_state.blit2d.render_passes[fs_key][0],
> +               .layout = device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +               .renderPass = device->meta_state.blit2d_render_passes[fs_key][0],
>                 .subpass = 0,
>         };
>
> @@ -809,7 +881,7 @@ blit2d_init_color_pipeline(struct radv_device *device,
>                                                radv_pipeline_cache_to_handle(&device->meta_state.cache),
>                                                &vk_pipeline_info, &radv_pipeline_info,
>                                                &device->meta_state.alloc,
> -                                              &device->meta_state.blit2d.pipelines[src_type][fs_key]);
> +                                              &device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key]);
>
>
>         ralloc_free(vs.nir);
> @@ -820,7 +892,8 @@ blit2d_init_color_pipeline(struct radv_device *device,
>
>  static VkResult
>  blit2d_init_depth_only_pipeline(struct radv_device *device,
> -                               enum blit2d_src_type src_type)
> +                               enum blit2d_src_type src_type,
> +                               uint32_t log2_samples)
>  {
>         VkResult result;
>         const char *name;
> @@ -847,7 +920,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>         const VkPipelineVertexInputStateCreateInfo *vi_create_info;
>         struct radv_shader_module fs = { .nir = NULL };
>
> -       fs.nir = build_nir_copy_fragment_shader_depth(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
> +       fs.nir = build_nir_copy_fragment_shader_depth(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>         vi_create_info = &normal_vi_create_info;
>
>         struct radv_shader_module vs = {
> @@ -871,7 +944,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>         };
>
>         for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
> -               if (!device->meta_state.blit2d.depth_only_rp[ds_layout]) {
> +               if (!device->meta_state.blit2d_depth_only_rp[ds_layout]) {
>                         VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
>                         result = radv_CreateRenderPass(radv_device_to_handle(device),
>                                                        &(VkRenderPassCreateInfo) {
> @@ -899,7 +972,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>                                                                        .pPreserveAttachments = (uint32_t[]) { 0 },
>                                                                },
>                                                                .dependencyCount = 0,
> -                                                       }, &device->meta_state.alloc, &device->meta_state.blit2d.depth_only_rp[ds_layout]);
> +                                                       }, &device->meta_state.alloc, &device->meta_state.blit2d_depth_only_rp[ds_layout]);
>                 }
>         }
>
> @@ -927,7 +1000,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>                 },
>                 .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>                         .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
> -                       .rasterizationSamples = 1,
> +                       .rasterizationSamples = 1 << log2_samples,
>                         .sampleShadingEnable = false,
>                         .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>                 },
> @@ -958,8 +1031,8 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>                         },
>                 },
>                 .flags = 0,
> -               .layout = device->meta_state.blit2d.p_layouts[src_type],
> -               .renderPass = device->meta_state.blit2d.depth_only_rp[0],
> +               .layout = device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +               .renderPass = device->meta_state.blit2d_depth_only_rp[0],
>                 .subpass = 0,
>         };
>
> @@ -971,7 +1044,7 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>                                                radv_pipeline_cache_to_handle(&device->meta_state.cache),
>                                                &vk_pipeline_info, &radv_pipeline_info,
>                                                &device->meta_state.alloc,
> -                                              &device->meta_state.blit2d.depth_only_pipeline[src_type]);
> +                                              &device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type]);
>
>
>         ralloc_free(vs.nir);
> @@ -982,7 +1055,8 @@ blit2d_init_depth_only_pipeline(struct radv_device *device,
>
>  static VkResult
>  blit2d_init_stencil_only_pipeline(struct radv_device *device,
> -                                 enum blit2d_src_type src_type)
> +                                 enum blit2d_src_type src_type,
> +                                 uint32_t log2_samples)
>  {
>         VkResult result;
>         const char *name;
> @@ -1009,7 +1083,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>         const VkPipelineVertexInputStateCreateInfo *vi_create_info;
>         struct radv_shader_module fs = { .nir = NULL };
>
> -       fs.nir = build_nir_copy_fragment_shader_stencil(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
> +       fs.nir = build_nir_copy_fragment_shader_stencil(device, src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>         vi_create_info = &normal_vi_create_info;
>
>         struct radv_shader_module vs = {
> @@ -1033,7 +1107,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>         };
>
>         for (enum radv_blit_ds_layout ds_layout = RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout < RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
> -               if (!device->meta_state.blit2d.stencil_only_rp[ds_layout]) {
> +               if (!device->meta_state.blit2d_stencil_only_rp[ds_layout]) {
>                         VkImageLayout layout = radv_meta_blit_ds_to_layout(ds_layout);
>                         result = radv_CreateRenderPass(radv_device_to_handle(device),
>                                                        &(VkRenderPassCreateInfo) {
> @@ -1061,7 +1135,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                                                                        .pPreserveAttachments = (uint32_t[]) { 0 },
>                                                                },
>                                                                .dependencyCount = 0,
> -                                                      }, &device->meta_state.alloc, &device->meta_state.blit2d.stencil_only_rp[ds_layout]);
> +                                                      }, &device->meta_state.alloc, &device->meta_state.blit2d_stencil_only_rp[ds_layout]);
>                 }
>         }
>
> @@ -1089,7 +1163,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                 },
>                 .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>                         .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
> -                       .rasterizationSamples = 1,
> +                       .rasterizationSamples = 1 << log2_samples,
>                         .sampleShadingEnable = false,
>                         .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>                 },
> @@ -1136,8 +1210,8 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                         },
>                 },
>                 .flags = 0,
> -               .layout = device->meta_state.blit2d.p_layouts[src_type],
> -               .renderPass = device->meta_state.blit2d.stencil_only_rp[0],
> +               .layout = device->meta_state.blit2d[log2_samples].p_layouts[src_type],
> +               .renderPass = device->meta_state.blit2d_stencil_only_rp[0],
>                 .subpass = 0,
>         };
>
> @@ -1149,7 +1223,7 @@ blit2d_init_stencil_only_pipeline(struct radv_device *device,
>                                                radv_pipeline_cache_to_handle(&device->meta_state.cache),
>                                                &vk_pipeline_info, &radv_pipeline_info,
>                                                &device->meta_state.alloc,
> -                                              &device->meta_state.blit2d.stencil_only_pipeline[src_type]);
> +                                              &device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type]);
>
>
>         ralloc_free(vs.nir);
> @@ -1175,15 +1249,16 @@ static VkFormat pipeline_formats[] = {
>
>  static VkResult
>  meta_blit2d_create_pipe_layout(struct radv_device *device,
> -                              int idx)
> +                              int idx,
> +                              uint32_t log2_samples)
>  {
>         VkResult result;
>         VkDescriptorType desc_type = (idx == BLIT2D_SRC_TYPE_BUFFER) ? VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER : VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
>         const VkPushConstantRange push_constant_ranges[] = {
>                 {VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
> -               {VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4},
> +               {VK_SHADER_STAGE_FRAGMENT_BIT, 16, 12},
>         };
> -       int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE) ? 2 : 1;
> +       int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE || log2_samples > 0) ? 2 : 1;
>
>         result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
>                                                 &(VkDescriptorSetLayoutCreateInfo) {
> @@ -1199,7 +1274,7 @@ meta_blit2d_create_pipe_layout(struct radv_device *device,
>                                                                 .pImmutableSamplers = NULL
>                                                         },
>                                                         }
> -                                               }, &device->meta_state.alloc, &device->meta_state.blit2d.ds_layouts[idx]);
> +                                               }, &device->meta_state.alloc, &device->meta_state.blit2d[log2_samples].ds_layouts[idx]);
>         if (result != VK_SUCCESS)
>                 goto fail;
>
> @@ -1207,11 +1282,11 @@ meta_blit2d_create_pipe_layout(struct radv_device *device,
>                                            &(VkPipelineLayoutCreateInfo) {
>                                                    .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
>                                                            .setLayoutCount = 1,
> -                                                          .pSetLayouts = &device->meta_state.blit2d.ds_layouts[idx],
> +                                                          .pSetLayouts = &device->meta_state.blit2d[log2_samples].ds_layouts[idx],
>                                                            .pushConstantRangeCount = num_push_constant_range,
>                                                            .pPushConstantRanges = push_constant_ranges,
>                                                            },
> -                                          &device->meta_state.alloc, &device->meta_state.blit2d.p_layouts[idx]);
> +                                          &device->meta_state.alloc, &device->meta_state.blit2d[log2_samples].p_layouts[idx]);
>         if (result != VK_SUCCESS)
>                 goto fail;
>         return VK_SUCCESS;
> @@ -1225,27 +1300,33 @@ radv_device_init_meta_blit2d_state(struct radv_device *device)
>         VkResult result;
>         bool create_3d = device->physical_device->rad_info.chip_class >= GFX9;
>
> -       for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> -               if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
> -                       continue;
> +       for (unsigned log2_samples = 0; log2_samples < 1 + MAX_SAMPLES_LOG2; log2_samples++) {
> +               for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
> +                       if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
> +                               continue;
>
> -               result = meta_blit2d_create_pipe_layout(device, src);
> -               if (result != VK_SUCCESS)
> -                       goto fail;
> +                       /* Don't need to handle copies between buffers and multisample images. */
> +                       if (src == BLIT2D_SRC_TYPE_BUFFER && log2_samples > 0)
> +                               continue;
>
> -               for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
> -                       result = blit2d_init_color_pipeline(device, src, pipeline_formats[j]);
> +                       result = meta_blit2d_create_pipe_layout(device, src, log2_samples);
>                         if (result != VK_SUCCESS)
>                                 goto fail;
> -               }
>
> -               result = blit2d_init_depth_only_pipeline(device, src);
> -               if (result != VK_SUCCESS)
> -                       goto fail;
> +                       for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
> +                               result = blit2d_init_color_pipeline(device, src, pipeline_formats[j], log2_samples);
> +                               if (result != VK_SUCCESS)
> +                                       goto fail;
> +                       }
> +
> +                       result = blit2d_init_depth_only_pipeline(device, src, log2_samples);
> +                       if (result != VK_SUCCESS)
> +                               goto fail;
>
> -               result = blit2d_init_stencil_only_pipeline(device, src);
> -               if (result != VK_SUCCESS)
> -                       goto fail;
> +                       result = blit2d_init_stencil_only_pipeline(device, src, log2_samples);
> +                       if (result != VK_SUCCESS)
> +                               goto fail;
> +               }
>         }
>
>         return VK_SUCCESS;
> diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
> index 1869604e9e..3c548fe059 100644
> --- a/src/amd/vulkan/radv_private.h
> +++ b/src/amd/vulkan/radv_private.h
> @@ -462,18 +462,18 @@ struct radv_meta_state {
>         } blit;
>
>         struct {
> -               VkRenderPass render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
> +               VkPipelineLayout p_layouts[5];
> +               VkDescriptorSetLayout ds_layouts[5];
> +               VkPipeline pipelines[5][NUM_META_FS_KEYS];
>
> -               VkPipelineLayout p_layouts[3];
> -               VkDescriptorSetLayout ds_layouts[3];
> -               VkPipeline pipelines[3][NUM_META_FS_KEYS];
> +               VkPipeline depth_only_pipeline[5];
>
> -               VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> -               VkPipeline depth_only_pipeline[3];
> +               VkPipeline stencil_only_pipeline[5];
> +       } blit2d[1 + MAX_SAMPLES_LOG2];
>
> -               VkRenderPass stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> -               VkPipeline stencil_only_pipeline[3];
> -       } blit2d;
> +       VkRenderPass blit2d_render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
> +       VkRenderPass blit2d_depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
> +       VkRenderPass blit2d_stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>
>         struct {
>                 VkPipelineLayout                          img_p_layout;
> --
> 2.14.3
>


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