[Mesa-stable] [PATCH v2] radv: fix multisample image copies
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Apr 27 16:12:57 UTC 2018
On 04/27/2018 02:30 PM, Matthew Nicholls wrote:
> I've verified the V2 of my patch does still fix the original issue I was
> seeing.
You checked on Polaris, right? Vega still has an issue, working on it.
Won't be ready for rc2.
>
> Thanks a bunch.
>
> Matthew.
>
>
> On 27/04/18 12:26, Samuel Pitoiset wrote:
>> Matthew, can you double-check if v2 still fixes the issue for you?
>> Thanks!
>>
>> On 04/27/2018 01:23 PM, Samuel Pitoiset wrote:
>>> From: Matthew Nicholls <mnicholls at feralinteractive.com>
>>>
>>> Previously before fb077b0728, the LOD parameter was being used in
>>> place of the
>>> sample index, which would only copy the first sample to all samples
>>> in the
>>> destination image. After that multisample image copies wouldn't copy
>>> anything
>>> from my observations.
>>>
>>> This fixes some copy_and_blit CTS tests.
>>>
>>> v2: - use GLSL_SAMPLER_DIM_MS instead of 2D (Samuel)
>>> - updated commit description (Samuel)
>>>
>>> Fix this properly by copying each sample in a separate radv_CmdDraw
>>> and using a
>>> pipeline with the correct rasterizationSamples for the destination
>>> image.
>>>
>>> Cc: 18.0 18.1 <mesa-stable at lists.freedesktop.org>
>>> ---
>>> src/amd/vulkan/radv_meta_blit2d.c | 282 +++++++++++++++++++-----------
>>> src/amd/vulkan/radv_private.h | 18 +-
>>> 2 files changed, 191 insertions(+), 109 deletions(-)
>>>
>>> diff --git a/src/amd/vulkan/radv_meta_blit2d.c
>>> b/src/amd/vulkan/radv_meta_blit2d.c
>>> index e163056257e..3ad032f5989 100644
>>> --- a/src/amd/vulkan/radv_meta_blit2d.c
>>> +++ b/src/amd/vulkan/radv_meta_blit2d.c
>>> @@ -100,7 +100,8 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>>> struct radv_meta_blit2d_buffer *src_buf,
>>> struct blit2d_src_temps *tmp,
>>> enum blit2d_src_type src_type, VkFormat depth_format,
>>> - VkImageAspectFlagBits aspects)
>>> + VkImageAspectFlagBits aspects,
>>> + uint32_t log2_samples)
>>> {
>>> struct radv_device *device = cmd_buffer->device;
>>> @@ -108,7 +109,7 @@ blit2d_bind_src(struct radv_cmd_buffer
>>> *cmd_buffer,
>>> create_bview(cmd_buffer, src_buf, &tmp->bview, depth_format);
>>> radv_meta_push_descriptor_set(cmd_buffer,
>>> VK_PIPELINE_BIND_POINT_GRAPHICS,
>>> - device->meta_state.blit2d.p_layouts[src_type],
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> 0, /* set */
>>> 1, /* descriptorWriteCount */
>>> (VkWriteDescriptorSet[]) {
>>> @@ -123,7 +124,7 @@ blit2d_bind_src(struct radv_cmd_buffer *cmd_buffer,
>>> });
>>> radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>>> - device->meta_state.blit2d.p_layouts[src_type],
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>>> &src_buf->pitch);
>>> } else {
>>> @@ -131,12 +132,12 @@ blit2d_bind_src(struct radv_cmd_buffer
>>> *cmd_buffer,
>>> if (src_type == BLIT2D_SRC_TYPE_IMAGE_3D)
>>> radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>>> - device->meta_state.blit2d.p_layouts[src_type],
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4,
>>> &src_img->layer);
>>> radv_meta_push_descriptor_set(cmd_buffer,
>>> VK_PIPELINE_BIND_POINT_GRAPHICS,
>>> - device->meta_state.blit2d.p_layouts[src_type],
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> 0, /* set */
>>> 1, /* descriptorWriteCount */
>>> (VkWriteDescriptorSet[]) {
>>> @@ -190,10 +191,11 @@ blit2d_bind_dst(struct radv_cmd_buffer
>>> *cmd_buffer,
>>> static void
>>> bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
>>> - enum blit2d_src_type src_type, unsigned fs_key)
>>> + enum blit2d_src_type src_type, unsigned fs_key,
>>> + uint32_t log2_samples)
>>> {
>>> VkPipeline pipeline =
>>> - cmd_buffer->device->meta_state.blit2d.pipelines[src_type][fs_key];
>>> +
>>> cmd_buffer->device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key];
>>>
>>> radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>>> VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
>>> @@ -201,10 +203,11 @@ bind_pipeline(struct radv_cmd_buffer *cmd_buffer,
>>> static void
>>> bind_depth_pipeline(struct radv_cmd_buffer *cmd_buffer,
>>> - enum blit2d_src_type src_type)
>>> + enum blit2d_src_type src_type,
>>> + uint32_t log2_samples)
>>> {
>>> VkPipeline pipeline =
>>> - cmd_buffer->device->meta_state.blit2d.depth_only_pipeline[src_type];
>>> +
>>> cmd_buffer->device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type];
>>>
>>> radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>>> VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
>>> @@ -212,10 +215,11 @@ bind_depth_pipeline(struct radv_cmd_buffer
>>> *cmd_buffer,
>>> static void
>>> bind_stencil_pipeline(struct radv_cmd_buffer *cmd_buffer,
>>> - enum blit2d_src_type src_type)
>>> + enum blit2d_src_type src_type,
>>> + uint32_t log2_samples)
>>> {
>>> VkPipeline pipeline =
>>> - cmd_buffer->device->meta_state.blit2d.stencil_only_pipeline[src_type];
>>> +
>>> cmd_buffer->device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type];
>>>
>>> radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
>>> VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
>>> @@ -227,7 +231,8 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> struct radv_meta_blit2d_buffer *src_buf,
>>> struct radv_meta_blit2d_surf *dst,
>>> unsigned num_rects,
>>> - struct radv_meta_blit2d_rect *rects, enum
>>> blit2d_src_type src_type)
>>> + struct radv_meta_blit2d_rect *rects, enum
>>> blit2d_src_type src_type,
>>> + uint32_t log2_samples)
>>> {
>>> struct radv_device *device = cmd_buffer->device;
>>> @@ -241,7 +246,7 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT)
>>> depth_format =
>>> vk_format_depth_only(dst->image->vk_format);
>>> struct blit2d_src_temps src_temps;
>>> - blit2d_bind_src(cmd_buffer, src_img, src_buf,
>>> &src_temps, src_type, depth_format, aspect_mask);
>>> + blit2d_bind_src(cmd_buffer, src_img, src_buf,
>>> &src_temps, src_type, depth_format, aspect_mask, log2_samples);
>>> struct blit2d_dst_temps dst_temps;
>>> blit2d_bind_dst(cmd_buffer, dst, rects[r].dst_x +
>>> rects[r].width,
>>> @@ -255,7 +260,7 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> };
>>> radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>>> - device->meta_state.blit2d.p_layouts[src_type],
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> VK_SHADER_STAGE_VERTEX_BIT, 0, 16,
>>> vertex_push_constants);
>>> @@ -266,7 +271,7 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>>> &(VkRenderPassBeginInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
>>> - .renderPass =
>>> device->meta_state.blit2d.render_passes[fs_key][dst_layout],
>>> + .renderPass =
>>> device->meta_state.blit2d_render_passes[fs_key][dst_layout],
>>> .framebuffer = dst_temps.fb,
>>> .renderArea = {
>>> .offset = { rects[r].dst_x,
>>> rects[r].dst_y, },
>>> @@ -277,13 +282,13 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> },
>>> VK_SUBPASS_CONTENTS_INLINE);
>>> - bind_pipeline(cmd_buffer, src_type, fs_key);
>>> + bind_pipeline(cmd_buffer, src_type, fs_key,
>>> log2_samples);
>>> } else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) {
>>> enum radv_blit_ds_layout ds_layout =
>>> radv_meta_blit_ds_to_type(dst->current_layout);
>>> radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>>> &(VkRenderPassBeginInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
>>> - .renderPass =
>>> device->meta_state.blit2d.depth_only_rp[ds_layout],
>>> + .renderPass =
>>> device->meta_state.blit2d_depth_only_rp[ds_layout],
>>> .framebuffer = dst_temps.fb,
>>> .renderArea = {
>>> .offset = { rects[r].dst_x,
>>> rects[r].dst_y, },
>>> @@ -294,14 +299,14 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> },
>>> VK_SUBPASS_CONTENTS_INLINE);
>>> - bind_depth_pipeline(cmd_buffer, src_type);
>>> + bind_depth_pipeline(cmd_buffer, src_type,
>>> log2_samples);
>>> } else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) {
>>> enum radv_blit_ds_layout ds_layout =
>>> radv_meta_blit_ds_to_type(dst->current_layout);
>>> radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer),
>>> &(VkRenderPassBeginInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
>>> - .renderPass =
>>> device->meta_state.blit2d.stencil_only_rp[ds_layout],
>>> + .renderPass =
>>> device->meta_state.blit2d_stencil_only_rp[ds_layout],
>>> .framebuffer = dst_temps.fb,
>>> .renderArea = {
>>> .offset = { rects[r].dst_x,
>>> rects[r].dst_y, },
>>> @@ -312,7 +317,7 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> },
>>> VK_SUBPASS_CONTENTS_INLINE);
>>> - bind_stencil_pipeline(cmd_buffer, src_type);
>>> + bind_stencil_pipeline(cmd_buffer, src_type,
>>> log2_samples);
>>> } else
>>> unreachable("Processing blit2d with multiple
>>> aspects.");
>>> @@ -332,7 +337,24 @@ radv_meta_blit2d_normal_dst(struct
>>> radv_cmd_buffer *cmd_buffer,
>>> - radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
>>> + if (log2_samples > 0) {
>>> + for (uint32_t sample = 0; sample <
>>> src_img->image->info.samples; sample++) {
>>> + uint32_t sample_mask = 1 << sample;
>>> + radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> + VK_SHADER_STAGE_FRAGMENT_BIT, 20, 4,
>>> + &sample);
>>> +
>>> + radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
>>> + device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> + VK_SHADER_STAGE_FRAGMENT_BIT, 24, 4,
>>> + &sample_mask);
>>> +
>>> + radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
>>> + }
>>> + }
>>> + else
>>> + radv_CmdDraw(radv_cmd_buffer_to_handle(cmd_buffer), 3, 1, 0, 0);
>>> radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer));
>>> /* At the point where we emit the draw call, all data
>>> from the
>>> @@ -358,7 +380,8 @@ radv_meta_blit2d(struct radv_cmd_buffer *cmd_buffer,
>>> enum blit2d_src_type src_type = src_buf ? BLIT2D_SRC_TYPE_BUFFER :
>>> use_3d ? BLIT2D_SRC_TYPE_IMAGE_3D : BLIT2D_SRC_TYPE_IMAGE;
>>> radv_meta_blit2d_normal_dst(cmd_buffer, src_img, src_buf, dst,
>>> - num_rects, rects, src_type);
>>> + num_rects, rects, src_type,
>>> + src_img ?
>>> util_logbase2(src_img->image->info.samples) : 0);
>>> }
>>> static nir_shader *
>>> @@ -421,13 +444,14 @@ build_nir_vertex_shader(void)
>>> typedef nir_ssa_def* (*texel_fetch_build_func)(struct nir_builder *,
>>> struct radv_device *,
>>> - nir_ssa_def *, bool);
>>> + nir_ssa_def *, bool,
>>> bool);
>>> static nir_ssa_def *
>>> build_nir_texel_fetch(struct nir_builder *b, struct radv_device
>>> *device,
>>> - nir_ssa_def *tex_pos, bool is_3d)
>>> + nir_ssa_def *tex_pos, bool is_3d, bool
>>> is_multisampled)
>>> {
>>> - enum glsl_sampler_dim dim = is_3d ? GLSL_SAMPLER_DIM_3D :
>>> GLSL_SAMPLER_DIM_2D;
>>> + enum glsl_sampler_dim dim =
>>> + is_3d ? GLSL_SAMPLER_DIM_3D : is_multisampled ?
>>> GLSL_SAMPLER_DIM_MS : GLSL_SAMPLER_DIM_2D;
>>> const struct glsl_type *sampler_type =
>>> glsl_sampler_type(dim, false, false, GLSL_TYPE_UINT);
>>> nir_variable *sampler = nir_variable_create(b->shader,
>>> nir_var_uniform,
>>> @@ -436,6 +460,7 @@ build_nir_texel_fetch(struct nir_builder *b,
>>> struct radv_device *device,
>>> sampler->data.binding = 0;
>>> nir_ssa_def *tex_pos_3d = NULL;
>>> + nir_intrinsic_instr *sample_idx = NULL;
>>> if (is_3d) {
>>> nir_intrinsic_instr *layer =
>>> nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
>>> nir_intrinsic_set_base(layer, 16);
>>> @@ -451,13 +476,22 @@ build_nir_texel_fetch(struct nir_builder *b,
>>> struct radv_device *device,
>>> chans[2] = &layer->dest.ssa;
>>> tex_pos_3d = nir_vec(b, chans, 3);
>>> }
>>> + if (is_multisampled) {
>>> + sample_idx = nir_intrinsic_instr_create(b->shader,
>>> nir_intrinsic_load_push_constant);
>>> + nir_intrinsic_set_base(sample_idx, 20);
>>> + nir_intrinsic_set_range(sample_idx, 4);
>>> + sample_idx->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
>>> + sample_idx->num_components = 1;
>>> + nir_ssa_dest_init(&sample_idx->instr, &sample_idx->dest, 1,
>>> 32, "sample_idx");
>>> + nir_builder_instr_insert(b, &sample_idx->instr);
>>> + }
>>> nir_tex_instr *tex = nir_tex_instr_create(b->shader, 2);
>>> tex->sampler_dim = dim;
>>> - tex->op = nir_texop_txf;
>>> + tex->op = is_multisampled ? nir_texop_txf_ms : nir_texop_txf;
>>> tex->src[0].src_type = nir_tex_src_coord;
>>> tex->src[0].src = nir_src_for_ssa(is_3d ? tex_pos_3d : tex_pos);
>>> - tex->src[1].src_type = nir_tex_src_lod;
>>> - tex->src[1].src = nir_src_for_ssa(nir_imm_int(b, 0));
>>> + tex->src[1].src_type = is_multisampled ? nir_tex_src_ms_index :
>>> nir_tex_src_lod;
>>> + tex->src[1].src = nir_src_for_ssa(is_multisampled ?
>>> &sample_idx->dest.ssa : nir_imm_int(b, 0));
>>> tex->dest_type = nir_type_uint;
>>> tex->is_array = false;
>>> tex->coord_components = is_3d ? 3 : 2;
>>> @@ -473,7 +507,7 @@ build_nir_texel_fetch(struct nir_builder *b,
>>> struct radv_device *device,
>>> static nir_ssa_def *
>>> build_nir_buffer_fetch(struct nir_builder *b, struct radv_device
>>> *device,
>>> - nir_ssa_def *tex_pos, bool is_3d)
>>> + nir_ssa_def *tex_pos, bool is_3d, bool is_multisampled)
>>> {
>>> const struct glsl_type *sampler_type =
>>> glsl_sampler_type(GLSL_SAMPLER_DIM_BUF, false, false,
>>> GLSL_TYPE_UINT);
>>> @@ -519,9 +553,31 @@ static const
>>> VkPipelineVertexInputStateCreateInfo normal_vi_create_info = {
>>> .vertexAttributeDescriptionCount = 0,
>>> };
>>> +static void
>>> +build_nir_store_sample_mask(struct nir_builder *b)
>>> +{
>>> + nir_intrinsic_instr *sample_mask =
>>> nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_push_constant);
>>> + nir_intrinsic_set_base(sample_mask, 24);
>>> + nir_intrinsic_set_range(sample_mask, 4);
>>> + sample_mask->src[0] = nir_src_for_ssa(nir_imm_int(b, 0));
>>> + sample_mask->num_components = 1;
>>> + nir_ssa_dest_init(&sample_mask->instr, &sample_mask->dest, 1,
>>> 32, "sample_mask");
>>> + nir_builder_instr_insert(b, &sample_mask->instr);
>>> +
>>> + const struct glsl_type *sample_mask_out_type = glsl_uint_type();
>>> +
>>> + nir_variable *sample_mask_out =
>>> + nir_variable_create(b->shader, nir_var_shader_out,
>>> + sample_mask_out_type, "sample_mask_out");
>>> + sample_mask_out->data.location = FRAG_RESULT_SAMPLE_MASK;
>>> +
>>> + nir_store_var(b, sample_mask_out, &sample_mask->dest.ssa, 0x1);
>>> +}
>>> +
>>> static nir_shader *
>>> build_nir_copy_fragment_shader(struct radv_device *device,
>>> - texel_fetch_build_func txf_func,
>>> const char* name, bool is_3d)
>>> + texel_fetch_build_func txf_func,
>>> const char* name, bool is_3d,
>>> + bool is_multisampled)
>>> {
>>> const struct glsl_type *vec4 = glsl_vec4_type();
>>> const struct glsl_type *vec2 =
>>> glsl_vector_type(GLSL_TYPE_FLOAT, 2);
>>> @@ -538,11 +594,15 @@ build_nir_copy_fragment_shader(struct
>>> radv_device *device,
>>> vec4, "f_color");
>>> color_out->data.location = FRAG_RESULT_DATA0;
>>> + if (is_multisampled) {
>>> + build_nir_store_sample_mask(&b);
>>> + }
>>> +
>>> nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b,
>>> tex_pos_in));
>>> unsigned swiz[4] = { 0, 1 };
>>> nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>>> - nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
>>> + nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d,
>>> is_multisampled);
>>> nir_store_var(&b, color_out, color, 0xf);
>>> return b.shader;
>>> @@ -550,7 +610,8 @@ build_nir_copy_fragment_shader(struct radv_device
>>> *device,
>>> static nir_shader *
>>> build_nir_copy_fragment_shader_depth(struct radv_device *device,
>>> - texel_fetch_build_func txf_func, const char*
>>> name, bool is_3d)
>>> + texel_fetch_build_func txf_func, const char*
>>> name, bool is_3d,
>>> + bool is_multisampled)
>>> {
>>> const struct glsl_type *vec4 = glsl_vec4_type();
>>> const struct glsl_type *vec2 =
>>> glsl_vector_type(GLSL_TYPE_FLOAT, 2);
>>> @@ -567,11 +628,15 @@ build_nir_copy_fragment_shader_depth(struct
>>> radv_device *device,
>>> vec4, "f_color");
>>> color_out->data.location = FRAG_RESULT_DEPTH;
>>> + if (is_multisampled) {
>>> + build_nir_store_sample_mask(&b);
>>> + }
>>> +
>>> nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b,
>>> tex_pos_in));
>>> unsigned swiz[4] = { 0, 1 };
>>> nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>>> - nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
>>> + nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d,
>>> is_multisampled);
>>> nir_store_var(&b, color_out, color, 0x1);
>>> return b.shader;
>>> @@ -579,7 +644,8 @@ build_nir_copy_fragment_shader_depth(struct
>>> radv_device *device,
>>> static nir_shader *
>>> build_nir_copy_fragment_shader_stencil(struct radv_device *device,
>>> - texel_fetch_build_func txf_func, const char*
>>> name, bool is_3d)
>>> + texel_fetch_build_func txf_func, const char*
>>> name, bool is_3d,
>>> + bool is_multisampled)
>>> {
>>> const struct glsl_type *vec4 = glsl_vec4_type();
>>> const struct glsl_type *vec2 =
>>> glsl_vector_type(GLSL_TYPE_FLOAT, 2);
>>> @@ -596,11 +662,15 @@ build_nir_copy_fragment_shader_stencil(struct
>>> radv_device *device,
>>> vec4, "f_color");
>>> color_out->data.location = FRAG_RESULT_STENCIL;
>>> + if (is_multisampled) {
>>> + build_nir_store_sample_mask(&b);
>>> + }
>>> +
>>> nir_ssa_def *pos_int = nir_f2i32(&b, nir_load_var(&b,
>>> tex_pos_in));
>>> unsigned swiz[4] = { 0, 1 };
>>> nir_ssa_def *tex_pos = nir_swizzle(&b, pos_int, swiz, 2, false);
>>> - nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d);
>>> + nir_ssa_def *color = txf_func(&b, device, tex_pos, is_3d,
>>> is_multisampled);
>>> nir_store_var(&b, color_out, color, 0x1);
>>> return b.shader;
>>> @@ -614,45 +684,48 @@ radv_device_finish_meta_blit2d_state(struct
>>> radv_device *device)
>>> for(unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>>> for (unsigned k = 0; k < RADV_META_DST_LAYOUT_COUNT; ++k) {
>>> radv_DestroyRenderPass(radv_device_to_handle(device),
>>> - state->blit2d.render_passes[j][k],
>>> - &state->alloc);
>>> + state->blit2d_render_passes[j][k],
>>> + &state->alloc);
>>> }
>>> }
>>> for (enum radv_blit_ds_layout j =
>>> RADV_BLIT_DS_LAYOUT_TILE_ENABLE; j < RADV_BLIT_DS_LAYOUT_COUNT; j++) {
>>> radv_DestroyRenderPass(radv_device_to_handle(device),
>>> - state->blit2d.depth_only_rp[j], &state->alloc);
>>> + state->blit2d_depth_only_rp[j], &state->alloc);
>>> radv_DestroyRenderPass(radv_device_to_handle(device),
>>> - state->blit2d.stencil_only_rp[j],
>>> &state->alloc);
>>> + state->blit2d_stencil_only_rp[j],
>>> &state->alloc);
>>> }
>>> - for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
>>> - radv_DestroyPipelineLayout(radv_device_to_handle(device),
>>> - state->blit2d.p_layouts[src],
>>> - &state->alloc);
>>> - radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
>>> - state->blit2d.ds_layouts[src],
>>> - &state->alloc);
>>> + for (unsigned log2_samples = 0; log2_samples < 1 +
>>> MAX_SAMPLES_LOG2; ++log2_samples) {
>>> + for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
>>> + radv_DestroyPipelineLayout(radv_device_to_handle(device),
>>> + state->blit2d[log2_samples].p_layouts[src],
>>> + &state->alloc);
>>> + radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
>>> + state->blit2d[log2_samples].ds_layouts[src],
>>> + &state->alloc);
>>> +
>>> + for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>>> + radv_DestroyPipeline(radv_device_to_handle(device),
>>> + state->blit2d[log2_samples].pipelines[src][j],
>>> + &state->alloc);
>>> + }
>>> - for (unsigned j = 0; j < NUM_META_FS_KEYS; ++j) {
>>> radv_DestroyPipeline(radv_device_to_handle(device),
>>> - state->blit2d.pipelines[src][j],
>>> + state->blit2d[log2_samples].depth_only_pipeline[src],
>>> + &state->alloc);
>>> + radv_DestroyPipeline(radv_device_to_handle(device),
>>> + state->blit2d[log2_samples].stencil_only_pipeline[src],
>>> &state->alloc);
>>> }
>>> -
>>> - radv_DestroyPipeline(radv_device_to_handle(device),
>>> - state->blit2d.depth_only_pipeline[src],
>>> - &state->alloc);
>>> - radv_DestroyPipeline(radv_device_to_handle(device),
>>> - state->blit2d.stencil_only_pipeline[src],
>>> - &state->alloc);
>>> }
>>> }
>>> static VkResult
>>> blit2d_init_color_pipeline(struct radv_device *device,
>>> enum blit2d_src_type src_type,
>>> - VkFormat format)
>>> + VkFormat format,
>>> + uint32_t log2_samples)
>>> {
>>> VkResult result;
>>> unsigned fs_key = radv_format_meta_fs_key(format);
>>> @@ -681,7 +754,7 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> struct radv_shader_module fs = { .nir = NULL };
>>> - fs.nir = build_nir_copy_fragment_shader(device, src_func,
>>> name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
>>> + fs.nir = build_nir_copy_fragment_shader(device, src_func, name,
>>> src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>>> vi_create_info = &normal_vi_create_info;
>>> struct radv_shader_module vs = {
>>> @@ -705,7 +778,7 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> };
>>> for (unsigned dst_layout = 0; dst_layout <
>>> RADV_META_DST_LAYOUT_COUNT; ++dst_layout) {
>>> - if
>>> (!device->meta_state.blit2d.render_passes[fs_key][dst_layout]) {
>>> + if
>>> (!device->meta_state.blit2d_render_passes[fs_key][dst_layout]) {
>>> VkImageLayout layout =
>>> radv_meta_dst_layout_to_layout(dst_layout);
>>> result =
>>> radv_CreateRenderPass(radv_device_to_handle(device),
>>> @@ -737,7 +810,7 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> .pPreserveAttachments = (uint32_t[]) { 0 },
>>> },
>>> .dependencyCount = 0,
>>> - }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d.render_passes[fs_key][dst_layout]);
>>> + }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d_render_passes[fs_key][dst_layout]);
>>> }
>>> }
>>> @@ -765,7 +838,7 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> },
>>> .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
>>> - .rasterizationSamples = 1,
>>> + .rasterizationSamples = 1 << log2_samples,
>>> .sampleShadingEnable = false,
>>> .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>>> },
>>> @@ -796,8 +869,8 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> },
>>> },
>>> .flags = 0,
>>> - .layout = device->meta_state.blit2d.p_layouts[src_type],
>>> - .renderPass =
>>> device->meta_state.blit2d.render_passes[fs_key][0],
>>> + .layout =
>>> device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> + .renderPass =
>>> device->meta_state.blit2d_render_passes[fs_key][0],
>>> .subpass = 0,
>>> };
>>> @@ -809,7 +882,7 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> radv_pipeline_cache_to_handle(&device->meta_state.cache),
>>> &vk_pipeline_info, &radv_pipeline_info,
>>> &device->meta_state.alloc,
>>> - &device->meta_state.blit2d.pipelines[src_type][fs_key]);
>>> + &device->meta_state.blit2d[log2_samples].pipelines[src_type][fs_key]);
>>> ralloc_free(vs.nir);
>>> @@ -820,7 +893,8 @@ blit2d_init_color_pipeline(struct radv_device
>>> *device,
>>> static VkResult
>>> blit2d_init_depth_only_pipeline(struct radv_device *device,
>>> - enum blit2d_src_type src_type)
>>> + enum blit2d_src_type src_type,
>>> + uint32_t log2_samples)
>>> {
>>> VkResult result;
>>> const char *name;
>>> @@ -847,7 +921,7 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> const VkPipelineVertexInputStateCreateInfo *vi_create_info;
>>> struct radv_shader_module fs = { .nir = NULL };
>>> - fs.nir = build_nir_copy_fragment_shader_depth(device,
>>> src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
>>> + fs.nir = build_nir_copy_fragment_shader_depth(device, src_func,
>>> name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>>> vi_create_info = &normal_vi_create_info;
>>> struct radv_shader_module vs = {
>>> @@ -871,7 +945,7 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> };
>>> for (enum radv_blit_ds_layout ds_layout =
>>> RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout <
>>> RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
>>> - if (!device->meta_state.blit2d.depth_only_rp[ds_layout]) {
>>> + if (!device->meta_state.blit2d_depth_only_rp[ds_layout]) {
>>> VkImageLayout layout =
>>> radv_meta_blit_ds_to_layout(ds_layout);
>>> result =
>>> radv_CreateRenderPass(radv_device_to_handle(device),
>>> &(VkRenderPassCreateInfo) {
>>> @@ -899,7 +973,7 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> .pPreserveAttachments =
>>> (uint32_t[]) { 0 },
>>> },
>>> .dependencyCount = 0,
>>> - }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d.depth_only_rp[ds_layout]);
>>> + }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d_depth_only_rp[ds_layout]);
>>> }
>>> }
>>> @@ -927,7 +1001,7 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> },
>>> .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
>>> - .rasterizationSamples = 1,
>>> + .rasterizationSamples = 1 << log2_samples,
>>> .sampleShadingEnable = false,
>>> .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>>> },
>>> @@ -958,8 +1032,8 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> },
>>> },
>>> .flags = 0,
>>> - .layout = device->meta_state.blit2d.p_layouts[src_type],
>>> - .renderPass = device->meta_state.blit2d.depth_only_rp[0],
>>> + .layout =
>>> device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> + .renderPass = device->meta_state.blit2d_depth_only_rp[0],
>>> .subpass = 0,
>>> };
>>> @@ -971,7 +1045,7 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> radv_pipeline_cache_to_handle(&device->meta_state.cache),
>>> &vk_pipeline_info, &radv_pipeline_info,
>>> &device->meta_state.alloc,
>>> - &device->meta_state.blit2d.depth_only_pipeline[src_type]);
>>> +
>>> &device->meta_state.blit2d[log2_samples].depth_only_pipeline[src_type]);
>>> ralloc_free(vs.nir);
>>> @@ -982,7 +1056,8 @@ blit2d_init_depth_only_pipeline(struct
>>> radv_device *device,
>>> static VkResult
>>> blit2d_init_stencil_only_pipeline(struct radv_device *device,
>>> - enum blit2d_src_type src_type)
>>> + enum blit2d_src_type src_type,
>>> + uint32_t log2_samples)
>>> {
>>> VkResult result;
>>> const char *name;
>>> @@ -1009,7 +1084,7 @@ blit2d_init_stencil_only_pipeline(struct
>>> radv_device *device,
>>> const VkPipelineVertexInputStateCreateInfo *vi_create_info;
>>> struct radv_shader_module fs = { .nir = NULL };
>>> - fs.nir = build_nir_copy_fragment_shader_stencil(device,
>>> src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D);
>>> + fs.nir = build_nir_copy_fragment_shader_stencil(device,
>>> src_func, name, src_type == BLIT2D_SRC_TYPE_IMAGE_3D, log2_samples > 0);
>>> vi_create_info = &normal_vi_create_info;
>>> struct radv_shader_module vs = {
>>> @@ -1033,7 +1108,7 @@ blit2d_init_stencil_only_pipeline(struct
>>> radv_device *device,
>>> };
>>> for (enum radv_blit_ds_layout ds_layout =
>>> RADV_BLIT_DS_LAYOUT_TILE_ENABLE; ds_layout <
>>> RADV_BLIT_DS_LAYOUT_COUNT; ds_layout++) {
>>> - if (!device->meta_state.blit2d.stencil_only_rp[ds_layout]) {
>>> + if (!device->meta_state.blit2d_stencil_only_rp[ds_layout]) {
>>> VkImageLayout layout =
>>> radv_meta_blit_ds_to_layout(ds_layout);
>>> result =
>>> radv_CreateRenderPass(radv_device_to_handle(device),
>>> &(VkRenderPassCreateInfo) {
>>> @@ -1061,7 +1136,7 @@ blit2d_init_stencil_only_pipeline(struct
>>> radv_device *device,
>>> .pPreserveAttachments =
>>> (uint32_t[]) { 0 },
>>> },
>>> .dependencyCount = 0,
>>> - }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d.stencil_only_rp[ds_layout]);
>>> + }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d_stencil_only_rp[ds_layout]);
>>> }
>>> }
>>> @@ -1089,7 +1164,7 @@ blit2d_init_stencil_only_pipeline(struct
>>> radv_device *device,
>>> },
>>> .pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
>>> - .rasterizationSamples = 1,
>>> + .rasterizationSamples = 1 << log2_samples,
>>> .sampleShadingEnable = false,
>>> .pSampleMask = (VkSampleMask[]) { UINT32_MAX },
>>> },
>>> @@ -1136,8 +1211,8 @@ blit2d_init_stencil_only_pipeline(struct
>>> radv_device *device,
>>> },
>>> },
>>> .flags = 0,
>>> - .layout = device->meta_state.blit2d.p_layouts[src_type],
>>> - .renderPass = device->meta_state.blit2d.stencil_only_rp[0],
>>> + .layout =
>>> device->meta_state.blit2d[log2_samples].p_layouts[src_type],
>>> + .renderPass = device->meta_state.blit2d_stencil_only_rp[0],
>>> .subpass = 0,
>>> };
>>> @@ -1149,7 +1224,7 @@ blit2d_init_stencil_only_pipeline(struct
>>> radv_device *device,
>>> radv_pipeline_cache_to_handle(&device->meta_state.cache),
>>> &vk_pipeline_info, &radv_pipeline_info,
>>> &device->meta_state.alloc,
>>> - &device->meta_state.blit2d.stencil_only_pipeline[src_type]);
>>> +
>>> &device->meta_state.blit2d[log2_samples].stencil_only_pipeline[src_type]);
>>>
>>> ralloc_free(vs.nir);
>>> @@ -1175,15 +1250,16 @@ static VkFormat pipeline_formats[] = {
>>> static VkResult
>>> meta_blit2d_create_pipe_layout(struct radv_device *device,
>>> - int idx)
>>> + int idx,
>>> + uint32_t log2_samples)
>>> {
>>> VkResult result;
>>> VkDescriptorType desc_type = (idx == BLIT2D_SRC_TYPE_BUFFER) ?
>>> VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER :
>>> VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
>>> const VkPushConstantRange push_constant_ranges[] = {
>>> {VK_SHADER_STAGE_VERTEX_BIT, 0, 16},
>>> - {VK_SHADER_STAGE_FRAGMENT_BIT, 16, 4},
>>> + {VK_SHADER_STAGE_FRAGMENT_BIT, 16, 12},
>>> };
>>> - int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE) ? 2
>>> : 1;
>>> + int num_push_constant_range = (idx != BLIT2D_SRC_TYPE_IMAGE ||
>>> log2_samples > 0) ? 2 : 1;
>>> result =
>>> radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
>>> &(VkDescriptorSetLayoutCreateInfo) {
>>> @@ -1199,7 +1275,7 @@ meta_blit2d_create_pipe_layout(struct
>>> radv_device *device,
>>> .pImmutableSamplers = NULL
>>> },
>>> }
>>> - }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d.ds_layouts[idx]);
>>> + }, &device->meta_state.alloc,
>>> &device->meta_state.blit2d[log2_samples].ds_layouts[idx]);
>>> if (result != VK_SUCCESS)
>>> goto fail;
>>> @@ -1207,11 +1283,11 @@ meta_blit2d_create_pipe_layout(struct
>>> radv_device *device,
>>> &(VkPipelineLayoutCreateInfo) {
>>> .sType =
>>> VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
>>> .setLayoutCount = 1,
>>> - .pSetLayouts =
>>> &device->meta_state.blit2d.ds_layouts[idx],
>>> + .pSetLayouts =
>>> &device->meta_state.blit2d[log2_samples].ds_layouts[idx],
>>> .pushConstantRangeCount =
>>> num_push_constant_range,
>>> .pPushConstantRanges =
>>> push_constant_ranges,
>>> },
>>> - &device->meta_state.alloc,
>>> &device->meta_state.blit2d.p_layouts[idx]);
>>> + &device->meta_state.alloc,
>>> &device->meta_state.blit2d[log2_samples].p_layouts[idx]);
>>> if (result != VK_SUCCESS)
>>> goto fail;
>>> return VK_SUCCESS;
>>> @@ -1225,27 +1301,33 @@ radv_device_init_meta_blit2d_state(struct
>>> radv_device *device)
>>> VkResult result;
>>> bool create_3d = device->physical_device->rad_info.chip_class
>>> >= GFX9;
>>> - for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
>>> - if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
>>> - continue;
>>> + for (unsigned log2_samples = 0; log2_samples < 1 +
>>> MAX_SAMPLES_LOG2; log2_samples++) {
>>> + for (unsigned src = 0; src < BLIT2D_NUM_SRC_TYPES; src++) {
>>> + if (src == BLIT2D_SRC_TYPE_IMAGE_3D && !create_3d)
>>> + continue;
>>> - result = meta_blit2d_create_pipe_layout(device, src);
>>> - if (result != VK_SUCCESS)
>>> - goto fail;
>>> + /* Don't need to handle copies between buffers and
>>> multisample images. */
>>> + if (src == BLIT2D_SRC_TYPE_BUFFER && log2_samples > 0)
>>> + continue;
>>> - for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats); ++j) {
>>> - result = blit2d_init_color_pipeline(device, src,
>>> pipeline_formats[j]);
>>> + result = meta_blit2d_create_pipe_layout(device, src,
>>> log2_samples);
>>> if (result != VK_SUCCESS)
>>> goto fail;
>>> - }
>>> - result = blit2d_init_depth_only_pipeline(device, src);
>>> - if (result != VK_SUCCESS)
>>> - goto fail;
>>> + for (unsigned j = 0; j < ARRAY_SIZE(pipeline_formats);
>>> ++j) {
>>> + result = blit2d_init_color_pipeline(device, src,
>>> pipeline_formats[j], log2_samples);
>>> + if (result != VK_SUCCESS)
>>> + goto fail;
>>> + }
>>> +
>>> + result = blit2d_init_depth_only_pipeline(device, src,
>>> log2_samples);
>>> + if (result != VK_SUCCESS)
>>> + goto fail;
>>> - result = blit2d_init_stencil_only_pipeline(device, src);
>>> - if (result != VK_SUCCESS)
>>> - goto fail;
>>> + result = blit2d_init_stencil_only_pipeline(device, src,
>>> log2_samples);
>>> + if (result != VK_SUCCESS)
>>> + goto fail;
>>> + }
>>> }
>>> return VK_SUCCESS;
>>> diff --git a/src/amd/vulkan/radv_private.h
>>> b/src/amd/vulkan/radv_private.h
>>> index 883342ede88..5d67271961b 100644
>>> --- a/src/amd/vulkan/radv_private.h
>>> +++ b/src/amd/vulkan/radv_private.h
>>> @@ -465,18 +465,18 @@ struct radv_meta_state {
>>> } blit;
>>> struct {
>>> - VkRenderPass
>>> render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
>>> + VkPipelineLayout p_layouts[5];
>>> + VkDescriptorSetLayout ds_layouts[5];
>>> + VkPipeline pipelines[5][NUM_META_FS_KEYS];
>>> - VkPipelineLayout p_layouts[3];
>>> - VkDescriptorSetLayout ds_layouts[3];
>>> - VkPipeline pipelines[3][NUM_META_FS_KEYS];
>>> + VkPipeline depth_only_pipeline[5];
>>> - VkRenderPass depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>>> - VkPipeline depth_only_pipeline[3];
>>> + VkPipeline stencil_only_pipeline[5];
>>> + } blit2d[1 + MAX_SAMPLES_LOG2];
>>> - VkRenderPass stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>>> - VkPipeline stencil_only_pipeline[3];
>>> - } blit2d;
>>> + VkRenderPass
>>> blit2d_render_passes[NUM_META_FS_KEYS][RADV_META_DST_LAYOUT_COUNT];
>>> + VkRenderPass blit2d_depth_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>>> + VkRenderPass blit2d_stencil_only_rp[RADV_BLIT_DS_LAYOUT_COUNT];
>>> struct {
>>> VkPipelineLayout img_p_layout;
>>>
>
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