[Mesa-stable] [Mesa-dev] [PATCH] glsl/linker: Allow unused in blocks which are not declated on previous stage

Andres Gomez agomez at igalia.com
Tue Aug 28 13:48:27 UTC 2018


Just Ccing Dylan ...


On Tue, 2018-08-28 at 10:23 +0300, Vadym Shovkoplias wrote:
> Hi Andreas,
> 
> Similar patch for varyings linking was pushed 4 years ago, so I think this patch should be also stable.
>  
> 
> On Tue, Aug 28, 2018 at 12:20 AM, Andres Gomez <agomez at igalia.com> wrote:
> > Vadym, should we also include this in the stable queues ?
> > 
> > 
> > On Mon, 2018-08-20 at 16:31 +0300, vadym.shovkoplias wrote:
> > > From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:
> > > 
> > >     "Only the input variables that are actually read need to be written
> > >      by the previous stage; it is allowed to have superfluous
> > >      declarations of input variables."
> > > 
> > > Fixes:
> > >     * interstage-multiple-shader-objects.shader_test
> > > 
> > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101247
> > > Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias at globallogic.com>
> > > ---
> > >  src/compiler/glsl/link_interface_blocks.cpp | 8 +++++++-
> > >  1 file changed, 7 insertions(+), 1 deletion(-)
> > > 
> > > diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp
> > > index e5eca9460e..801fbcd5d9 100644
> > > --- a/src/compiler/glsl/link_interface_blocks.cpp
> > > +++ b/src/compiler/glsl/link_interface_blocks.cpp
> > > @@ -417,9 +417,15 @@ validate_interstage_inout_blocks(struct gl_shader_program *prog,
> > >         * write to any of the pre-defined outputs (e.g. if the vertex shader
> > >         * does not write to gl_Position, etc), which is allowed and results in
> > >         * undefined behavior.
> > > +       *
> > > +       * From Section 4.3.4 (Inputs) of the GLSL 1.50 spec:
> > > +       *
> > > +       *    "Only the input variables that are actually read need to be written
> > > +       *     by the previous stage; it is allowed to have superfluous
> > > +       *     declarations of input variables."
> > >         */
> > >        if (producer_def == NULL &&
> > > -          !is_builtin_gl_in_block(var, consumer->Stage)) {
> > > +          !is_builtin_gl_in_block(var, consumer->Stage) && var->data.used) {
> > >           linker_error(prog, "Input block `%s' is not an output of "
> > >                        "the previous stage\n", var->get_interface_type()->name);
> > >           return;
> > -- 
> > Br,
> > 
> > Andres
> 
> 
> 
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-- 
Br,

Andres


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