[Mesa-stable] [Mesa-dev] [PATCH 1/3] i965: Call brw_cache_flush_for_render in predraw_resolve_framebuffer
Kenneth Graunke
kenneth at whitecape.org
Wed Jan 17 00:30:33 UTC 2018
On Tuesday, January 16, 2018 3:15:40 PM PST Jason Ekstrand wrote:
> This makes sure we flush things out of other caches prior to using a
> surface through the render cache. Currently, this is a no-op because GL
> won't let you bind anything other than a color surface as color so it
> should never end up in the depth cache. However, this does complete the
> flush/add_bo pair for regular drawing which will be required for the next
> commit.
With this new commit message,
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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