[Mesa-stable] [PATCH] glsl: change ast_type_qualifier bitset size to work around GCC 5.4 bug
Brian Paul
brianp at vmware.com
Tue May 8 14:43:49 UTC 2018
Change the size of the bitset from 128 bits to 96. This works around an
apparent GCC 5.4 bug in which bad SSE code is generated, leading to a
crash in ast_type_qualifier::validate_in_qualifier() (ast_type.cpp:654).
This can be repro'd with the Piglit test tests/spec/glsl-1.50/execution/
varying-struct-basic-gs-fs.shader_test
Bugzilla:https://bugs.freedesktop.org/show_bug.cgi?id=105497
Cc: mesa-stable at lists.freedesktop.org
---
src/compiler/glsl/ast.h | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index a1ec0d5..9b88ff5 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -474,7 +474,13 @@ enum {
struct ast_type_qualifier {
DECLARE_RALLOC_CXX_OPERATORS(ast_type_qualifier);
- DECLARE_BITSET_T(bitset_t, 128);
+ /* Note: this bitset needs to have at least as many bits as the 'q'
+ * struct has flags, below. Previously, the size was 128 instead of 96.
+ * But an apparent bug in GCC 5.4.0 causes bad SSE code generation
+ * elsewhere, leading to a crash. 96 bits works around the issue.
+ * See https://bugs.freedesktop.org/show_bug.cgi?id=105497
+ */
+ DECLARE_BITSET_T(bitset_t, 96);
union flags {
struct {
--
2.7.4
More information about the mesa-stable
mailing list