[Mesa-stable] [PATCH 2/3] radv: Consolidate GFX9 merged shader lookup logic

Alex Smith asmith at feralinteractive.com
Thu May 31 15:44:19 UTC 2018


This was being handled in a few different places, consolidate it into a
single radv_get_shader() function.

Signed-off-by: Alex Smith <asmith at feralinteractive.com>
Cc: "18.1" <mesa-stable at lists.freedesktop.org>
---
 src/amd/vulkan/radv_cmd_buffer.c | 20 ++++----------------
 src/amd/vulkan/radv_pipeline.c   | 38 ++++++++++++++++++++------------------
 src/amd/vulkan/radv_private.h    |  3 ++-
 3 files changed, 26 insertions(+), 35 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 6ff1f1a6cb..da9591b9a5 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -560,20 +560,8 @@ radv_lookup_user_sgpr(struct radv_pipeline *pipeline,
 		      gl_shader_stage stage,
 		      int idx)
 {
-	if (stage == MESA_SHADER_VERTEX) {
-		if (pipeline->shaders[MESA_SHADER_VERTEX])
-			return &pipeline->shaders[MESA_SHADER_VERTEX]->info.user_sgprs_locs.shader_data[idx];
-		if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
-			return &pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.user_sgprs_locs.shader_data[idx];
-		if (pipeline->shaders[MESA_SHADER_GEOMETRY])
-			return &pipeline->shaders[MESA_SHADER_GEOMETRY]->info.user_sgprs_locs.shader_data[idx];
-	} else if (stage == MESA_SHADER_TESS_EVAL) {
-		if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
-			return &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.user_sgprs_locs.shader_data[idx];
-		if (pipeline->shaders[MESA_SHADER_GEOMETRY])
-			return &pipeline->shaders[MESA_SHADER_GEOMETRY]->info.user_sgprs_locs.shader_data[idx];
-	}
-	return &pipeline->shaders[stage]->info.user_sgprs_locs.shader_data[idx];
+	struct radv_shader_variant *shader = radv_get_shader(pipeline, stage);
+	return &shader->info.user_sgprs_locs.shader_data[idx];
 }
 
 static void
@@ -1639,7 +1627,7 @@ radv_flush_vertex_descriptors(struct radv_cmd_buffer *cmd_buffer,
 	if ((pipeline_is_dirty ||
 	    (cmd_buffer->state.dirty & RADV_CMD_DIRTY_VERTEX_BUFFER)) &&
 	    cmd_buffer->state.pipeline->vertex_elements.count &&
-	    radv_get_vertex_shader(cmd_buffer->state.pipeline)->info.info.vs.has_vertex_buffers) {
+	    radv_get_shader(cmd_buffer->state.pipeline, MESA_SHADER_VERTEX)->info.info.vs.has_vertex_buffers) {
 		struct radv_vertex_elements_info *velems = &cmd_buffer->state.pipeline->vertex_elements;
 		unsigned vb_offset;
 		void *vb_ptr;
@@ -2940,7 +2928,7 @@ radv_cs_emit_indirect_draw_packet(struct radv_cmd_buffer *cmd_buffer,
 	struct radeon_winsys_cs *cs = cmd_buffer->cs;
 	unsigned di_src_sel = indexed ? V_0287F0_DI_SRC_SEL_DMA
 	                              : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
-	bool draw_id_enable = radv_get_vertex_shader(cmd_buffer->state.pipeline)->info.info.vs.needs_draw_id;
+	bool draw_id_enable = radv_get_shader(cmd_buffer->state.pipeline, MESA_SHADER_VERTEX)->info.info.vs.needs_draw_id;
 	uint32_t base_reg = cmd_buffer->state.pipeline->graphics.vtx_base_sgpr;
 	assert(base_reg);
 
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 18dcc43ebe..b44feae4cf 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1583,21 +1583,23 @@ static void si_multiwave_lds_size_workaround(struct radv_device *device,
 }
 
 struct radv_shader_variant *
-radv_get_vertex_shader(struct radv_pipeline *pipeline)
+radv_get_shader(struct radv_pipeline *pipeline,
+		gl_shader_stage stage)
 {
-	if (pipeline->shaders[MESA_SHADER_VERTEX])
-		return pipeline->shaders[MESA_SHADER_VERTEX];
-	if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
-		return pipeline->shaders[MESA_SHADER_TESS_CTRL];
-	return pipeline->shaders[MESA_SHADER_GEOMETRY];
-}
-
-static struct radv_shader_variant *
-radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
-{
-	if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
-		return pipeline->shaders[MESA_SHADER_TESS_EVAL];
-	return pipeline->shaders[MESA_SHADER_GEOMETRY];
+	if (stage == MESA_SHADER_VERTEX) {
+		if (pipeline->shaders[MESA_SHADER_VERTEX])
+			return pipeline->shaders[MESA_SHADER_VERTEX];
+		if (pipeline->shaders[MESA_SHADER_TESS_CTRL])
+			return pipeline->shaders[MESA_SHADER_TESS_CTRL];
+		if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+			return pipeline->shaders[MESA_SHADER_GEOMETRY];
+	} else if (stage == MESA_SHADER_TESS_EVAL) {
+		if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+			return pipeline->shaders[MESA_SHADER_TESS_EVAL];
+		if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+			return pipeline->shaders[MESA_SHADER_GEOMETRY];
+	}
+	return pipeline->shaders[stage];
 }
 
 static struct radv_tessellation_state
@@ -1632,7 +1634,7 @@ calculate_tess_state(struct radv_pipeline *pipeline,
 		S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp);
 	tess.num_patches = num_patches;
 
-	struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
+	struct radv_shader_variant *tes = radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL);
 	unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
 
 	switch (tes->info.tes.primitive_mode) {
@@ -3146,7 +3148,7 @@ radv_pipeline_generate_vgt_vertex_reuse(struct radeon_winsys_cs *cs,
 
 	unsigned vtx_reuse_depth = 30;
 	if (radv_pipeline_has_tess(pipeline) &&
-	    radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
+	    radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
 		vtx_reuse_depth = 14;
 	}
 	radeon_set_context_reg(cs, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL,
@@ -3307,7 +3309,7 @@ radv_compute_ia_multi_vgt_param_helpers(struct radv_pipeline *pipeline,
 	if (radv_pipeline_has_tess(pipeline)) {
 		/* SWITCH_ON_EOI must be set if PrimID is used. */
 		if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.info.uses_prim_id ||
-		    radv_get_tess_eval_shader(pipeline)->info.info.uses_prim_id)
+		    radv_get_shader(pipeline, MESA_SHADER_TESS_EVAL)->info.info.uses_prim_id)
 			ia_multi_vgt_param.ia_switch_on_eoi = true;
 	}
 
@@ -3497,7 +3499,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
 	if (loc->sgpr_idx != -1) {
 		pipeline->graphics.vtx_base_sgpr = pipeline->user_data_0[MESA_SHADER_VERTEX];
 		pipeline->graphics.vtx_base_sgpr += loc->sgpr_idx * 4;
-		if (radv_get_vertex_shader(pipeline)->info.info.vs.needs_draw_id)
+		if (radv_get_shader(pipeline, MESA_SHADER_VERTEX)->info.info.vs.needs_draw_id)
 			pipeline->graphics.vtx_emit_num = 3;
 		else
 			pipeline->graphics.vtx_emit_num = 2;
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 708cacf770..9de0976368 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1317,7 +1317,8 @@ struct radv_userdata_info *radv_lookup_user_sgpr(struct radv_pipeline *pipeline,
 						 gl_shader_stage stage,
 						 int idx);
 
-struct radv_shader_variant *radv_get_vertex_shader(struct radv_pipeline *pipeline);
+struct radv_shader_variant *radv_get_shader(struct radv_pipeline *pipeline,
+					    gl_shader_stage stage);
 
 struct radv_graphics_pipeline_create_info {
 	bool use_rectlist;
-- 
2.14.3



More information about the mesa-stable mailing list