[Mesa-stable] [PATCH 14/22] st/nine: Increase maximum number of temp registers
Axel Davy
davyaxel0 at gmail.com
Sun Sep 23 17:00:19 UTC 2018
With some test app I hit the limit.
As we allocate on demand (up to the maximum),
it is free to increase the limit.
Signed-off-by: Axel Davy <davyaxel0 at gmail.com>
CC: <mesa-stable at lists.freedesktop.org>
---
src/gallium/state_trackers/nine/nine_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c
index 5c33a6308c2..2b11958b261 100644
--- a/src/gallium/state_trackers/nine/nine_shader.c
+++ b/src/gallium/state_trackers/nine/nine_shader.c
@@ -487,7 +487,7 @@ struct shader_translator
struct ureg_dst predicate_dst;
struct ureg_dst tS[8]; /* texture stage registers */
struct ureg_dst tdst; /* scratch dst if we need extra modifiers */
- struct ureg_dst t[5]; /* scratch TEMPs */
+ struct ureg_dst t[8]; /* scratch TEMPs */
struct ureg_src vC[2]; /* PS color in */
struct ureg_src vT[8]; /* PS texcoord in */
struct ureg_dst rL[NINE_MAX_LOOP_DEPTH]; /* loop ctr */
--
2.18.0
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