[Mesa-stable] [Mesa-dev] [PATCH 3/4] nvc0: allow a non-user buffer to be bound at position 0
Ilia Mirkin
imirkin at alum.mit.edu
Fri Jul 26 12:59:11 UTC 2019
Thanks! I had to make a small update to the asserts:
assert(nvc0->constbuf[5][0].user || !nvc0->constbuf[5][0].u.buf);
u.buf is not valid to check when .user is set. (in fact it aliases
with the "data" pointer)
Let me know if you want me to resend.
On Fri, Jul 26, 2019 at 5:51 AM Karol Herbst <kherbst at redhat.com> wrote:
>
> Reviewed-by: Karol Herbst <kherbst at redhat.com>
>
> On Fri, Jul 26, 2019 at 5:31 AM Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> >
> > Previously the code only handled it for positions 1 and up (as would be
> > for UBO's in GL). It's not a lot of trouble to handle this, and vl or
> > vdpau want this.
> >
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213
> > Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> > Cc: mesa-stable at lists.freedesktop.org
> > ---
> > .../drivers/nouveau/nvc0/nve4_compute.c | 45 +++++++++++--------
> > 1 file changed, 27 insertions(+), 18 deletions(-)
> >
> > diff --git a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
> > index c5e4dec20bd..a1c40d1e6b9 100644
> > --- a/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
> > +++ b/src/gallium/drivers/nouveau/nvc0/nve4_compute.c
> > @@ -393,23 +393,24 @@ nve4_compute_validate_constbufs(struct nvc0_context *nvc0)
> > uint64_t address
> > = nvc0->screen->uniform_bo->offset + NVC0_CB_AUX_INFO(s);
> >
> > - assert(i > 0); /* we really only want uniform buffer objects */
> > -
> > - BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
> > - PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> > - PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> > - BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
> > - PUSH_DATA (push, 4 * 4);
> > - PUSH_DATA (push, 0x1);
> > - BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
> > - PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
> > -
> > - PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
> > - PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
> > - PUSH_DATA (push, nvc0->constbuf[5][i].size);
> > - PUSH_DATA (push, 0);
> > - BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD);
> > + /* constbufs above 0 will are fetched via ubo info in the shader */
> > + if (i > 0) {
> > + BEGIN_NVC0(push, NVE4_CP(UPLOAD_DST_ADDRESS_HIGH), 2);
> > + PUSH_DATAh(push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> > + PUSH_DATA (push, address + NVC0_CB_AUX_UBO_INFO(i - 1));
> > + BEGIN_NVC0(push, NVE4_CP(UPLOAD_LINE_LENGTH_IN), 2);
> > + PUSH_DATA (push, 4 * 4);
> > + PUSH_DATA (push, 0x1);
> > + BEGIN_1IC0(push, NVE4_CP(UPLOAD_EXEC), 1 + 4);
> > + PUSH_DATA (push, NVE4_COMPUTE_UPLOAD_EXEC_LINEAR | (0x20 << 1));
> > +
> > + PUSH_DATA (push, res->address + nvc0->constbuf[s][i].offset);
> > + PUSH_DATAh(push, res->address + nvc0->constbuf[s][i].offset);
> > + PUSH_DATA (push, nvc0->constbuf[s][i].size);
> > + PUSH_DATA (push, 0);
> > + }
> >
> > + BCTX_REFN(nvc0->bufctx_cp, CP_CB(i), res, RD);
> > res->cb_bindings[s] |= 1 << i;
> > }
> > }
> > @@ -554,9 +555,9 @@ nve4_compute_derive_cache_split(struct nvc0_context *nvc0, uint32_t shared_size)
> > static void
> > nve4_compute_setup_buf_cb(struct nvc0_context *nvc0, bool gp100, void *desc)
> > {
> > - // only user constant buffers 1-6 can be put in the descriptor, the rest are
> > + // only user constant buffers 0-6 can be put in the descriptor, the rest are
> > // loaded through global memory
> > - for (int i = 1; i <= 6; i++) {
> > + for (int i = 0; i <= 6; i++) {
> > if (nvc0->constbuf[5][i].user || !nvc0->constbuf[5][i].u.buf)
> > continue;
> >
> > @@ -609,6 +610,10 @@ nve4_compute_setup_launch_desc(struct nvc0_context *nvc0,
> > if (nvc0->constbuf[5][0].user || cp->parm_size) {
> > nve4_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
> > NVC0_CB_USR_INFO(5), 1 << 16);
> > +
> > + // Later logic will attempt to bind a real buffer at position 0. That
> > + // should not happen if we've bound a user buffer.
> > + assert(!nvc0->constbuf[5][0].u.buf);
> > }
> > nve4_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
> > NVC0_CB_AUX_INFO(5), 1 << 11);
> > @@ -649,6 +654,10 @@ gp100_compute_setup_launch_desc(struct nvc0_context *nvc0,
> > if (nvc0->constbuf[5][0].user || cp->parm_size) {
> > gp100_cp_launch_desc_set_cb(desc, 0, screen->uniform_bo,
> > NVC0_CB_USR_INFO(5), 1 << 16);
> > +
> > + // Later logic will attempt to bind a real buffer at position 0. That
> > + // should not happen if we've bound a user buffer.
> > + assert(!nvc0->constbuf[5][0].u.buf);
> > }
> > gp100_cp_launch_desc_set_cb(desc, 7, screen->uniform_bo,
> > NVC0_CB_AUX_INFO(5), 1 << 11);
> > --
> > 2.21.0
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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