[Mesa-stable] [Mesa-dev] [PATCH] radv: disable viewport clamping even if FS doesn't write Z
Juan A. Suarez Romero
jasuarez at igalia.com
Thu Jun 20 08:54:02 UTC 2019
On Tue, 2019-06-18 at 18:58 +0200, Samuel Pitoiset wrote:
> This fixes new CTS dEQP-VK.pipeline.depth_range_unrestricted.*.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/amd/vulkan/radv_pipeline.c | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
could this patch be a candidate for stable release?
J.A.
> diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
> index 8bc0d9b53e6..765f6105f7d 100644
> --- a/src/amd/vulkan/radv_pipeline.c
> +++ b/src/amd/vulkan/radv_pipeline.c
> @@ -2788,8 +2788,7 @@ radv_pipeline_generate_depth_stencil_state(struct radeon_cmdbuf *ctx_cs,
> db_render_override |= S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE) |
> S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE);
>
> - if (!pCreateInfo->pRasterizationState->depthClampEnable &&
> - ps->info.info.ps.writes_z) {
> + if (!pCreateInfo->pRasterizationState->depthClampEnable) {
> /* From VK_EXT_depth_range_unrestricted spec:
> *
> * "The behavior described in Primitive Clipping still applies.
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