[Mesa-stable] [PATCH] radv: fix color conversions for normalized uint/sint formats
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue Mar 5 17:17:13 UTC 2019
The hardware actually rounds before conversion. This now matches
what values are used when performing fast clears vs slow clears.
This fixes a rendering issue with Far Cry 3&4. This also fixes
a bunch of CTS tests that use a 8-bit UNORM format (only when
the 512*512 image size hint is manually disabled).
Cc: 18.3 19.0 <mesa-stable at lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_formats.c | 20 ++++++++++++++++----
1 file changed, 16 insertions(+), 4 deletions(-)
diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c
index 0a3ff9ebbd9..9c61e769ebd 100644
--- a/src/amd/vulkan/radv_formats.c
+++ b/src/amd/vulkan/radv_formats.c
@@ -990,10 +990,22 @@ bool radv_format_pack_clear_color(VkFormat format,
assert(channel->size == 8);
v = util_format_linear_float_to_srgb_8unorm(value->float32[c]);
- } else if (channel->type == VK_FORMAT_TYPE_UNSIGNED) {
- v = MAX2(MIN2(value->float32[c], 1.0f), 0.0f) * ((1ULL << channel->size) - 1);
- } else {
- v = MAX2(MIN2(value->float32[c], 1.0f), -1.0f) * ((1ULL << (channel->size - 1)) - 1);
+ } else {
+ float f = MIN2(value->float32[c], 1.0f);
+
+ if (channel->type == VK_FORMAT_TYPE_UNSIGNED) {
+ f = MAX2(f, 0.0f) * ((1ULL << channel->size) - 1);
+ } else {
+ f = MAX2(f, -1.0f) * ((1ULL << (channel->size - 1)) - 1);
+ }
+
+ /* The hardware rounds before conversion. */
+ if (f > 0)
+ f += 0.5f;
+ else
+ f -= 0.5f;
+
+ v = (uint64_t)f;
}
} else if (channel->type == VK_FORMAT_TYPE_FLOAT) {
if (channel->size == 32) {
--
2.21.0
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