[Mesa-stable] [PATCH] etnaviv: use the correct uniform dirty bits
Christian Gmeiner
christian.gmeiner at gmail.com
Thu May 9 20:24:22 UTC 2019
Found during code inspection.
Cc: mesa-stable at lists.freedesktop.org
Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
---
src/gallium/drivers/etnaviv/etnaviv_emit.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_emit.c b/src/gallium/drivers/etnaviv/etnaviv_emit.c
index ed7b7ee3cb8..ee54daabf3e 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_emit.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_emit.c
@@ -577,12 +577,12 @@ etna_emit_state(struct etna_context *ctx)
static const uint32_t uniform_dirty_bits =
ETNA_DIRTY_SHADER | ETNA_DIRTY_CONSTBUF;
- if (dirty & (uniform_dirty_bits | ctx->shader.fs->uniforms_dirty_bits))
+ if (dirty & (uniform_dirty_bits | ctx->shader.vs->uniforms_dirty_bits))
etna_uniforms_write(
ctx, ctx->shader.vs, &ctx->constant_buffer[PIPE_SHADER_VERTEX],
ctx->shader_state.VS_UNIFORMS, &ctx->shader_state.vs_uniforms_size);
- if (dirty & (uniform_dirty_bits | ctx->shader.vs->uniforms_dirty_bits))
+ if (dirty & (uniform_dirty_bits | ctx->shader.fs->uniforms_dirty_bits))
etna_uniforms_write(
ctx, ctx->shader.fs, &ctx->constant_buffer[PIPE_SHADER_FRAGMENT],
ctx->shader_state.PS_UNIFORMS, &ctx->shader_state.ps_uniforms_size);
--
2.21.0
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