<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Sat, Jan 21, 2017 at 9:11 AM, Matt Turner <span dir="ltr"><<a href="mailto:mattst88@gmail.com" target="_blank">mattst88@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">On Thu, Jan 19, 2017 at 9:47 PM, Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>> wrote:<br>
> This gets the UE4 bitfield_extract optimization working again. It had<br>
> stopped working due to the constant 0xff00ff00 getting sign-extended<br>
> when it shouldn't have.<br>
<br>
</span>Wait, what? When did it get broken?<br>
</blockquote></div><br></div><div class="gmail_extra">When the our Igalia friends modified nir_search to support 64-bit values.<br></div></div>