[Mesa-users] Building a working opengl32.dll?
Charles Huber
genpfault at gmail.com
Sun Oct 28 14:58:44 PDT 2012
For the Mesa 9.0 tarball is there a combination of OS, compiler, and
SCons invocation that will produce a working opengl32.dll for Windows?
I've been trying to run the attached test program (In Debug mode) in
VS2010 Express using FreeGLUT 2.8.0. It should display a spinning red
square with a blue top-right corner.
Building on Linux (Ubuntu 12.04, MinGW cross-compiler):
scons -j 4 \
build=release \
platform=windows \
toolchain=crossmingw \
mesagdi
Stops on line 36 (glRotatef( angle, 0, 0, 1 );) with:
"First-chance exception at 0x007cc640 in glHarness.exe: 0xC0000005:
Access violation."
Building on Windows 7 (MinGW + MSYS, using the VS2010 Express compiler):
scons.py -j 8 \
build=release \
platform=windows \
mesagdi
Black window while running, hits a heap corruption breakpoint on close:
ntdll.dll!_RtlpBreakPointHeap at 4() + 0x23 bytes
ntdll.dll!_RtlpCheckBusyBlockTail at 8() + 0x170 bytes
ntdll.dll!_RtlpValidateHeapEntry at 12() + 0x30e83 bytes
ntdll.dll!_RtlDebugFreeHeap at 12() + 0x9a bytes
ntdll.dll!@RtlpFreeHeap at 16() + 0x576fe bytes
ntdll.dll!_RtlFreeHeap at 12() + 0x54ed bytes
kernel32.dll!_HeapFree at 12() + 0x14 bytes
opengl32.dll!free(void * pBlock) Line 51
opengl32.dll!_mesa_free_framebuffer_data(gl_framebuffer * fb) Line
216 + 0x25 bytes
opengl32.dll!_mesa_destroy_framebuffer(gl_framebuffer * fb) Line 194
opengl32.dll!_mesa_reference_framebuffer_(gl_framebuffer * * ptr,
gl_framebuffer * fb) Line 249 + 0x9 bytes
opengl32.dll!_mesa_free_context_data(gl_context * ctx) Line 1114 + 0x16 bytes
opengl32.dll!WMesaDestroyContext(wmesa_context * pwc) Line 1153
opengl32.dll!wglDeleteContext(HGLRC__ * hglrc) Line 191
glHarness.exe!fgCloseWindow(tagSFG_Window * window) Line 1563
...
Building on Windows 7 (MinGW + MSYS, using the MinGW compiler):
scons.py \
build=release \
platform=windows \
toolchain=mingw \
mesagdi
Build failed with:
...
Compiling src\glsl\ir_validate.cpp ...
Compiling src\glsl\ir_variable_refcount.cpp ...
Archiving build\windows-x86\mesa\libmesa.a ...
The command line is too long.
scons: *** [build\windows-x86\mesa\libmesa.a] Error 1
scons: building terminated because of errors.
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