[Mesa-users] EGL & OpenGLES2 without X
Will Wagner
willw at carallon.com
Thu May 22 07:50:58 PDT 2014
On 22/05/2014 15:48, Brian Paul wrote:
> On 05/22/2014 04:55 AM, Will Wagner wrote:
>>
>> Is it possible to build mesa without X so that it supports the standard
>> EGL calls or is there no way of doing this without using the mesa
>> extension?
>
> Well, if you don't have X you don't have windowing so there's only
> full-screen rendering.
Sorry, should have said, full screen rendering is exactly what I want
(And is what the e2gears demo does when it uses the custom mesa surface
api). What I want to know is it possible to get full screen rendering
without the mesa extension.
Thanks
Will
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