[Mesa-users] Fwd: GPU-CPU sync during radeonQueryGetResult
Brian Paul
brianp at vmware.com
Mon Jul 6 08:24:03 PDT 2015
On 07/06/2015 08:09 AM, Vyacheslav Gonakhchyan wrote:
> Hi, everyone.
>
> Trying to understand method radeonQueryGetResult (more broadly GPU-CPU
> sync).
>
> static void radeonQueryGetResult(struct gl_context *ctx, struct
> gl_query_object *q)
> {
> struct radeon_query_object *query = (struct radeon_query_object *)q;
> uint32_t *result;
> int i;
>
> radeon_print(RADEON_STATE, RADEON_VERBOSE,
> "%s: query id %d, result %d\n",
> __func__, query->Base.Id, (int) query->Base.Result);
>
> radeon_bo_map(query->bo, GL_FALSE);
> result = query->bo->ptr;
>
> query->Base.Result = 0;
> for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
> query->Base.Result += LE32_TO_CPU(result[i]);
> radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n",
> i, LE32_TO_CPU(result[i]));
> }
>
> radeon_bo_unmap(query->bo);
> }
>
> I don't know which part is responsible for blocking behavior (waiting
> for response from GPU). I suspect that radeon_bo_map does this magic.
> Can someone point in the right direction?
I suggest that you ask this on the mesa-dev list where the developers
can comment.
-Brian
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