[Mesa-users] Can't enable 32 bit direct rendering for radeon driver
Павел
pavel.nedr at gmail.com
Mon Mar 16 12:54:40 PDT 2015
Hi!
I have AMD R9 270X video card running under Fedora 21 x64.
I haven't any problems running x64 applications like phoronix's graphics
tests. They are works fine and fast. But running games from Steam or under
wine causes low FPS around 8-10-12, almost not depend on graphic settings
in game.
As I know Steam uses 32-bit games versions and requires 32-bit libraries.
Other games too.
Knowing that I've installed 32-bit mesa in addition to existing 64-bit
using
sudo dnf install mesa*.i686
installation was done without errors.
But it doesn't fix low FPS.
glxinfo shows all OK, but as I know it checks only 64-bit libs.
$ glxinfo | grep rendering
direct rendering: Yes
$ glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.4.3
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.4.3
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.4.3
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0
OpenGL ES profile extensions:
Inxi output:
inxi -G
Graphics: Card: Advanced Micro Devices [AMD/ATI] Curacao XT [Radeon R9
270X]
Display Server: Fedora X.org 116.3 drivers: ati,radeon
Resolution: 1920x1080 at 60.00hz, 1680x1050 at 59.88hz
GLX Renderer: Gallium 0.4 on AMD PITCAIRN GLX Version: 3.0 Mesa
10.4.3
Is there some way to make 32-bit libs usable by games?
Spend whole day to fix it :(
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