[Mesa-users] OpenGL2 functions like glCreateShader broken with enable-mangling configuration
Yuzhu Lu
yuzhu at wolfram.com
Wed Jan 13 16:22:13 PST 2016
I am building mangled osmesa for printing. All 1.x functions work fine, but functions like glCreateShader (glCreateShaderObjectARB does not work either) always return 0 with error 1282. This does not happen if I disable magling. I was trying to print out something in
_mesa_CreateShader(GLenum type), but it never went into that far.
Does anyone have any ideas? Is there something wrong during the remap process?
Yuzhu
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