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<p><span>When Open a terminal and run the following</span></p>
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<div>LIBGL_ALWAYS_INDIRECT=y glxgears</div>
<div>LIBGL_ALWAYS_INDIRECT=n glxgears</div>
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<p><span style="font-family: Calibri, Arial, Helvetica, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", NotoColorEmoji, "Segoe UI Symbol", "Android Emoji", EmojiSymbols; font-size: 16px;">then X crashes, you're presented with the
<span>gnome</span> login screen eventually.</span><br>
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<div id="divRplyFwdMsg" dir="ltr"><font face="Calibri, sans-serif" style="font-size:11pt" color="#000000"><b>From:</b> mesa-users <mesa-users-bounces@lists.freedesktop.org> on behalf of Sam M <sam_h00@hotmail.com><br>
<b>Sent:</b> October 27, 2016 10:10:10 AM<br>
<b>To:</b> mesa-users@lists.freedesktop.org<br>
<b>Subject:</b> [Mesa-users] Glxgears Crashes in VMware</font>
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<p>Hello,</p>
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<p>I'm having issues with glxgears crashing in VMware v12. G<span style="font-size: 12pt;">lxgears will crash the xorg (the screen will
</span>freeze<span style="font-size: 12pt;"> and then a new login screen </span><span style="font-size: 12pt;">reappears). I've tried
</span>compiling<span style="font-size: 12pt;"> from source code, but with no luck. The crash
</span>doesn't<span style="font-size: 12pt;"> happen on CentOS 6.6</span><br>
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<p>OS: CentOS 6.8</p>
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<div>OpenGL vendor string: VMware, Inc.</div>
<div>OpenGL renderer string: Gallium 0.4 on SVGA3D; build: RELEASE; </div>
<div>OpenGL version string: 2.1 Mesa 10.6.9</div>
<div>OpenGL shading language version string: 1.20</div>
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<p>Any help would be much appreciated.</p>
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<p>Thanks,</p>
<p>Sam</p>
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