API Call proposal
Riccardo Vangelisti
riccardo.vangelisti at sadel.it
Mon Apr 27 03:36:41 PDT 2015
Dear everyone,
we've pushed on our branch (
https://bitbucket.org/riccardovangelisti/modemmanager/branch/voicecall )
these features:
* Proposal of call api in introspection (xml and enums)
* Added Modem.Voice and Call support in libmm-glib library
* Added Modem.Voice and Call support in mmcli tool
What do you think ?
The hard part was choosing the option of the call that interact on it in
mm-cli :)
If you agree with this implementation we can go ahead with the next steps.
Thanks,
Riccardo Vangelisti - Sadel SpA
Software Development
Via Serenari 1, Castel Maggiore (BO)
Il 23/04/2015 23:37, Dan Williams ha scritto:
> On Wed, 2015-04-22 at 17:36 +0200, Riccardo Vangelisti wrote:
>> Hi all,
>>
>> I attach'd a new patch and schema with your latest suggestions.
>>
>> Note that Voice.StateChanged signal has "reason" argument but, by the
>> way, I had to create the MMCallStateChangedReason property in order to
>> permits user to retrieve that information also from the call object.
>> This property is the same that indicates why and how a call terminates.
>> So, I've created an enum for each state trasition.
> I would just call it MMCallStateReason.
>
>> Also, I've removed Audio property as Aleksander suggested.
> Yeah, we can add it later when we actually know what we need here.
>
> More comments below...
>
>> If you doesn't have any other suggestions, my colleague and I start to
>> develop in our branch:
>> https://bitbucket.org/riccardovangelisti/modemmanager/branch/voicecall
>>
>>
>> Riccardo Vangelisti - Sadel SpA
>> Software Development
>> Via Serenari 1, Castel Maggiore (BO)
>>
>> Il 22/04/2015 11:23, Aleksander Morgado ha scritto:
>>> Hey Dan & Riccardo,
>>>
>>> Some comments from my side.
>>>
>>>> For states:
>>>>
>>>> + * MM_CALL_STATE_UNKNOWN: default state for a new outgoing call
>>>>
>>>> Should we have a MM_CALL_STATE_DIALING in between here for outgoing
>>>> calls? The call isn't really RINGING until the dialing request is
>>>> complete, and that can sometimes take 10 seconds or more while network
>>>> capacity is being allocated and the circuit set up, especially in busy
>>>> cells.
>>>>
>>> Is this worth? I think it could be cleaner to have DIALING state
>>> applicable only to ongoing calls (i.e. you ATD... and you wait for the
>>> OK/NOCARRIER/BUSY/NODIALTONE response), and then RINGING only for
>>> incoming calls (i.e. you're receiving a new call and the device should
>>> ring).
> Discussed this with Aleksander on IRC and came to an agreement; we'd
> like to see a DIALING state (which would only be relevant for outgoing
> calls), and then RINGING_IN and RINGING_OUT states. The RINGING_IN
> state would be when a call is waiting to be answered locally, and _OUT
> would be when it is ringing on the other end, *if the modem supports
> notifying that*, which would be important to note in the documentation.
>
>>>> I think we also need STATE_HELD to indicate when the call is on hold
>>>> (see +CHLD docs), and STATE_WAITING (+CCWA).
>>>>
>>>> Ok, I ignored these command! I'll add these states in the next patch.
>>>>
>>> I actually would only add these whenever we support holding/waiting the call...
> We agreed these should be added now, otherwise the state enum will be
> out-of-order. We know we'll want them eventually, even if they don't
> get implemented quite yet, so we might as well add them now.
>
>>>> The "Call.Audio" property concerns me a bit, I don't think it provides
>>>> enough detail. What is /dev/ttyUSB3 supposed to be as the "Audio"
>>>> value? I know on the one Huawei that I have that supports voice, the
>>>> serial device just spits out and accepts 16-bit PCM frames, but how
>>>> would that be indicated here? I don't think apps should require a
>>>> parallel database of modem voice details. Also, what does "analog"
>>>> actually mean? Where does the audio come from or go to? I think this
>>>> part needs more specification and possibly more detail in the API.
>>>>
>>>> I will reply to this as soon as possible. In the meanwhile, what are your
>>>> suggestions?
>>>> Note that in my case the modem provides an analog output that must not be
>>>> handled by software.
>>>>
>>> I would try to avoid guessing; and therefore I would just target for
>>> now the specific device that is going to be supported first. If this
>>> device for now doesn't need anything software-wise (i.e. the audio
>>> circuit is totally independent), then either we add a property showing
>>> a value which says "external" or the like, or even, we completely
>>> ignore this and we don't even add a property. Whenever new
>>> implementations that require other info are implemented, then we can
>>> add new properties. What do you guys think? I'm just trying to keep it
>>> simple.
> Aleksander and I discussed the possibilities here and decided that a
> dict ("a{sv}") would be best, but that can be added later.
>
>>>> On to Voice...
>>>>
>>>> There are also some meta operations that can be done, like call
>>>> transfer, join, multiparty, etc. Ofono created a VoiceCallManager API
>>>> for that purpose, which might be useful to review for .Voice API
>>>> additions.
>>>>
>>>> It's true, but maybe these methods could be added later.
>>>> My goal is to start a call as soon as possible...
>>>>
>>> I also agree with this. We should write a minimal API for now, not
>>> targeting transfer/join/multiparty...
> Agreed.
>
>>> But looking at Ofono's API is also something that would be valuable.
>>> Riccardo, could you take a look at this API and compare it with the
>>> proposal we're discussing to see if there are inconsistencies?
>>> Android's API would also be interesting to check.
>>>
>>>> DeleteCall needs more explanation; obviously it will terminate (hang up,
>>>> disconnect) the call and release any resources. Basically it's just
>>>> like Hangup() right?
>>>>
>>>> I thought to use "DeleteCall" in order to remove a terminated call from the
>>>> Voice list property.
>>>> Obviously if the call is active, this method should also terminate the call.
>>>>
>>> Yeah, so the thing here is that we'd be leaving in the list of calls
>>> managed by the Voice API all the call objects that have been generated
>>> in this session, and this includes calls that have been terminated
>>> with a HangUp. So, to let the users of the API clear the list or
>>> specific objects from DBus, the DeleteCall() method would be available
>>> (same as we do e.g. in Messaging API with non-stored sent SMS
>>> messages).
> Ok, I didn't get that the calls would stick around after they ended,
> until explicitly deleted. But also, should this really work the same
> way as SMS? I feel like calls are much more transient, and anything
> that wanted a "call log" would be listening to the D-Bus interface
> already and writing this stuff down. I just worry a bit that we'll be
> left with a lot of calls in the list and that something will forget to
> clean them up.
>
> But OK.
>
>>>> For CallAdded, instead of a boolean, how about just re-using
>>>> MM_CALL_DIRECTION? Also, is the direction argument that interesting
>>>> here? eg, what would a client do when it receives the CallAdded signal
>>>> + direction, if it *doesn't* retrieve the call object properties?
>>>> Possibly the argument could be removed if we expect clients to get all
>>>> the properties, since eventually we'll have CLIP, phone number,
>>>> multiparty, emergency indicator, etc.
>>>>
>>>> Direction is more correct than the bool value, but I prefer to remove the
>>>> property and force user to read the call object properties.
>>>>
>>> Yes, the signal should only expose the path of the new call object
>>> being exposed in DBus. Clients should load the properties they are
>>> interested in, and that would include the direction.
> Agreed.
>
> Looking better, thanks!
>
> Dan
>
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