[libnice] Compiling on Windows
Emanuele Bizzarri
emabiz76 at gmail.com
Tue Jul 22 01:25:51 PDT 2014
Hi,
I think it is maintained, but maybe the community is not so big.
The 0.1.7 has been released in may.
Here you can see dev activity:
http://cgit.freedesktop.org/libnice/libnice/log/
I worked on it since a couple of monthes.
I found the point 5 bug just two day ago and signalled it into mailing list.
Philip Withnall answered me immediately.
I think it is a good project.
Bye
Emanuele
On 22/07/2014 10:04, Scott Richmond wrote:
> Hi Emanuele,
>
> Thanks I'll give your steps a go. Though I must ask - Why hasn't much
> of what you've described been patched into the repo? Is libNice no
> longer maintained?
>
>
> On Tue, Jul 22, 2014 at 5:44 PM, Emanuele Bizzarri <emabiz76 at gmail.com
> <mailto:emabiz76 at gmail.com>> wrote:
>
> Hi,
> try to follow these rules:
> 1. download libnice 0.1.7 zip
> 2. download dependencies from
> http://win32builder.gnome.org/gtk+-bundle_3.6.4-20130921_win32.zip
> 3. add inttypes.h to the project (download from
> https://code.google.com/p/msinttypes/ and put the files in the
> same dir of sln)
> 3. substitute all inline declaration into __inline
> 4. add G_IO_ERROR_BROKEN_PIPE to GIOErrorEnum
> 5. fix the bug inside win32_common.h (ssize_t must be signed long
> not unsigned long)
> 6. I'm using binaries dll downloaded from gstreamer project
> (version 1.3.90 http://gstreamer.freedesktop.org/data/pkg/windows/)
>
> In my tests libnice seems a bit unstable inside gathering-done
> callback when used with an external turn server and a lot of
> connections (some hundred), but I'm not sure, because the
> behaviour is quite random and is not reproducible in debug. Maybe
> it is related to multithreading.
> If I use libnice without turn, it seems totally stable also with a
> lot of connections.
> I'm investigating this aspect.
>
> I hope it helps
>
> Regards
>
> Emanuele
>
>
>
> On 22/07/2014 05:41, Scott Richmond wrote:
>> Hi,
>>
>> I've recently become interested in using libNice to provide the
>> NAT traversal functionality for our project. Unfortunately I
>> don't see mt obe able to compile it.
>>
>> Using the README.win32 instructions I can get far enough such
>> that all third party dependencies appear to be resolved however I
>> am getting some 100 errors that I believe are related to a
>> misconfiguration of glib. Take a look at the sample of errors below:
>>
>> Error1error C2079: 'io_mutex' uses undefined struct
>> '_GMutex'c:\users\scott.richmond\documents\libnice\agent\component.h
>> Error46error C2065: 'G_SOURCE_REMOVE' : undeclared
>> identifierc:\users\scott.richmond\documents\libnice\agent\component.c
>> Error156error C2065: 'G_IO_ERROR_BROKEN_PIPE' : undeclared
>> identifierc:\users\scott.richmond\documents\libnice\agent\agent.c
>> Warning2warning C4005: 'ECONNABORTED' : macro
>> redefinitionc:\program files (x86)\microsoft visual studio
>> 12.0\vc\include\errno.h
>> And it goes on...
>>
>> I don't know enough about the framework to make sense of what's
>> going on here and it does appear that this Win project is pretty
>> out of date - I had to remove 'turn.c' and tcp-turn.c' from the
>> project as the files no longer existed. I added 'udp-turn.c' and
>> 'udp-turn-over-tcp.c' to replace them.
>>
>>
>> _______________________________________________
>> nice mailing list
>> nice at lists.freedesktop.org <mailto:nice at lists.freedesktop.org>
>> http://lists.freedesktop.org/mailman/listinfo/nice
>
>
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>
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