[Nouveau] [Bug 16375] Xv frame rate > refresh rate causes 100% CPU usage

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 16 05:23:52 PDT 2008


http://bugs.freedesktop.org/show_bug.cgi?id=16375





--- Comment #2 from Pierre Ossman <drzeus-bugzilla at drzeus.cx>  2008-06-16 05:23:52 PST ---
Right, sorry. I live in my own little world where I don't have any overlay
support. :)

Sleeping is probably incorrect, yes. But a blocking DRM call might be the best
long term solution. The kernel could use interrupts instead of polling the
notifier.


As for Xv, that could always be fixed with a new protocol revision. It might be
fixable just be modifying libXv, but looking at the protocol spec, I don't
think that's possible.


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