[Nouveau] [Bug 20023] XDamageAdd problem (with Gallium3D)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Feb 11 11:06:17 PST 2009


http://bugs.freedesktop.org/show_bug.cgi?id=20023


Pekka Paalanen <pq at iki.fi> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED




--- Comment #8 from Pekka Paalanen <pq at iki.fi>  2009-02-11 11:06:17 PST ---
Okay, the visuals got fixed, and the SCF problem is fixed, too, in xorg-server
master.

The damage accounting does not seem to fully work with partially occluded GL
windows. If I have the top left corner of trivial/tri-repeat occluded by
another window and then raise the GL window, fluxbox does not redraw the GL
window decorations. But this is a completely different matter.

Closing as fixed. This bug really worried me, since I thought NV20 hw context
switching might be broken. Phew.


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