[Nouveau] [Bug 20023] XDamageAdd problem (with Gallium3D)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 11 11:06:17 PST 2009
http://bugs.freedesktop.org/show_bug.cgi?id=20023
Pekka Paalanen <pq at iki.fi> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #8 from Pekka Paalanen <pq at iki.fi> 2009-02-11 11:06:17 PST ---
Okay, the visuals got fixed, and the SCF problem is fixed, too, in xorg-server
master.
The damage accounting does not seem to fully work with partially occluded GL
windows. If I have the top left corner of trivial/tri-repeat occluded by
another window and then raise the GL window, fluxbox does not redraw the GL
window decorations. But this is a completely different matter.
Closing as fixed. This bug really worried me, since I thought NV20 hw context
switching might be broken. Phew.
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