[Nouveau] Small demagic patch for nv04 plus two tables for discussion

randrianasulu at gmail.com randrianasulu at gmail.com
Wed Sep 15 09:01:43 PDT 2010


Hello all!

Unfortunately, this patch creates too-long lines, but i really prefer symbolic 
names, when they defined everywhere else.

Studying  texture combiners, i  created two tables, they probably has some 
errors, but I want to be pointed at errors before i even start to code, so 
please comment on them:



sources:
[1] http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
[2] http://www.gamecareerguide.com/features/19981009/multitexturing_01.htm
[3] IRC talk 
[4] 
http://people.freedesktop.org/~idr/2007Q4-VGP351/20071106%20-%20Texture%20mapping,
%20part%203.pdf

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