[Nouveau] Small demagic patch for nv04 plus two tables for discussion
randrianasulu at gmail.com
randrianasulu at gmail.com
Wed Sep 15 09:01:43 PDT 2010
Hello all!
Unfortunately, this patch creates too-long lines, but i really prefer symbolic
names, when they defined everywhere else.
Studying texture combiners, i created two tables, they probably has some
errors, but I want to be pointed at errors before i even start to code, so
please comment on them:
sources:
[1] http://www.opengl.org/sdk/docs/man/xhtml/glTexEnv.xml
[2] http://www.gamecareerguide.com/features/19981009/multitexturing_01.htm
[3] IRC talk
[4]
http://people.freedesktop.org/~idr/2007Q4-VGP351/20071106%20-%20Texture%20mapping,
%20part%203.pdf
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