[Nouveau] [Bug 35875] New: GPU hang while playing games (#1)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Apr 1 08:54:02 PDT 2011
https://bugs.freedesktop.org/show_bug.cgi?id=35875
Summary: GPU hang while playing games (#1)
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
AssignedTo: nouveau at lists.freedesktop.org
ReportedBy: maximlevitsky at gmail.com
Created an attachment (id=45136)
--> (https://bugs.freedesktop.org/attachment.cgi?id=45136)
git snapshot
Hardware: Geforce 8400M GS - (0x086700a2)
Acer Aspire 5720G
Userspace: Git tips of all components except Xserver.
In attached file, you see the latest commits of each tree
Kernel drm version: dd34154f9bd75d13caefffd9d6086a1d23a45856
drm/nouveau: use static vidshift of 2 on volt 0x30 tables
This time, it happened this way:
I open neverball, play it for a while, then system freezes, nothing in the
kernel log until I execute the SAK, then I get this generic message in the
kernel log:
[ 1678.640048] [drm] nouveau 0000:01:00.0: Failed to idle channel 2.
[ 1680.266949] [drm] nouveau 0000:01:00.0: GPU lockup - switching to software
fbcon
[ 1682.860053] [drm] nouveau 0000:01:00.0: Failed to idle channel 4.
Then X restarts, and doesn't use 3D acceleration because no new GPU channels
can be allocated:
[ 1686.340] (EE) NOUVEAU(0): Error creating GPU channel: -16
[ 1686.341] (EE) NOUVEAU(0): Error initialising acceleration. Falling back to
NoAccel
Thats all. I really don't expect that to be fixed, just want to document this
issue.
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