[Nouveau] [PATCH] Also flush from the BlockHandler.
Maarten Maathuis
madman2003 at gmail.com
Thu Feb 10 11:12:07 PST 2011
- The fact that commit 02c50db307a4e4eeb87f7db5d401bc53cce3b21f
fixed missing text for some people proves this is needed.
That commit should have only improved latency a bit.
- The FlushCallback is still needed for DRI2 texture_from_pixmap.
- See bugs.fd.o #33977 for discussion.
Signed-off-by: Maarten Maathuis <madman2003 at gmail.com>
---
src/nv_driver.c | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/nv_driver.c b/src/nv_driver.c
index 3e009fc..523cab8 100644
--- a/src/nv_driver.c
+++ b/src/nv_driver.c
@@ -384,15 +384,18 @@ NVBlockHandler (
)
{
ScreenPtr pScreen = screenInfo.screens[i];
- ScrnInfoPtr pScrnInfo = xf86Screens[i];
- NVPtr pNv = NVPTR(pScrnInfo);
+ ScrnInfoPtr pScrn = xf86Screens[i];
+ NVPtr pNv = NVPTR(pScrn);
pScreen->BlockHandler = pNv->BlockHandler;
(*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask);
pScreen->BlockHandler = NVBlockHandler;
+ if (pScrn->vtSema && !pNv->NoAccel)
+ FIRE_RING (pNv->chan);
+
if (pNv->VideoTimerCallback)
- (*pNv->VideoTimerCallback)(pScrnInfo, currentTime.milliseconds);
+ (*pNv->VideoTimerCallback)(pScrn, currentTime.milliseconds);
}
static Bool
--
1.7.4
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