[Nouveau] [PATCH] drm/nouveau: fix __nouveau_fence_wait performance regression
Marcin Slusarz
marcin.slusarz at gmail.com
Fri Mar 4 08:49:05 PST 2011
On Sun, Feb 13, 2011 at 09:38:04PM +0100, Marcin Slusarz wrote:
> Combination of locking and interchannel synchronization changes
> uncovered poor behaviour of nouveau_fence_wait, which on HZ=100
> configuration could waste up to 10 ms per call.
> Depending on application, it lead to 10-30% FPS regression.
> To fix it, shorten thread sleep time to 0.1 ms and ensure
> spinning happens for at least one *full* tick.
>
> Signed-off-by: Marcin Slusarz <marcin.slusarz at gmail.com>
> ---
> drivers/gpu/drm/nouveau/nouveau_fence.c | 10 ++++++++--
> 1 files changed, 8 insertions(+), 2 deletions(-)
>
> diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c b/drivers/gpu/drm/nouveau/nouveau_fence.c
> index 221b846..75ba5e2 100644
> --- a/drivers/gpu/drm/nouveau/nouveau_fence.c
> +++ b/drivers/gpu/drm/nouveau/nouveau_fence.c
> @@ -27,6 +27,9 @@
> #include "drmP.h"
> #include "drm.h"
>
> +#include <linux/ktime.h>
> +#include <linux/hrtimer.h>
> +
> #include "nouveau_drv.h"
> #include "nouveau_ramht.h"
> #include "nouveau_dma.h"
> @@ -230,9 +233,12 @@ int
> __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
> {
> unsigned long timeout = jiffies + (3 * DRM_HZ);
> - unsigned long sleep_time = jiffies + 1;
> + unsigned long sleep_time = jiffies + 2;
> + ktime_t t;
> int ret = 0;
>
> + t = ktime_set(0, NSEC_PER_MSEC / 10);
> +
> while (1) {
> if (__nouveau_fence_signalled(sync_obj, sync_arg))
> break;
> @@ -245,7 +251,7 @@ __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
> __set_current_state(intr ? TASK_INTERRUPTIBLE
> : TASK_UNINTERRUPTIBLE);
> if (lazy && time_after_eq(jiffies, sleep_time))
> - schedule_timeout(1);
> + schedule_hrtimeout(&t, HRTIMER_MODE_REL);
>
> if (intr && signal_pending(current)) {
> ret = -ERESTARTSYS;
> --
> 1.7.4.rc3
>
ping again
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