[Nouveau] [PATCH] drm/nouveau: fix __nouveau_fence_wait performance regression
Marcin Slusarz
marcin.slusarz at gmail.com
Mon Mar 7 15:22:56 PST 2011
On Tue, Mar 08, 2011 at 08:24:26AM +1000, Ben Skeggs wrote:
> On Mon, 2011-03-07 at 18:18 +0000, Maarten Maathuis wrote:
> > On Fri, Mar 4, 2011 at 4:49 PM, Marcin Slusarz <marcin.slusarz at gmail.com> wrote:
> > > On Sun, Feb 13, 2011 at 09:38:04PM +0100, Marcin Slusarz wrote:
> > >> Combination of locking and interchannel synchronization changes
> > >> uncovered poor behaviour of nouveau_fence_wait, which on HZ=100
> > >> configuration could waste up to 10 ms per call.
> > >> Depending on application, it lead to 10-30% FPS regression.
> > >> To fix it, shorten thread sleep time to 0.1 ms and ensure
> > >> spinning happens for at least one *full* tick.
> > >>
> > >> Signed-off-by: Marcin Slusarz <marcin.slusarz at gmail.com>
> > >> ---
> > >> drivers/gpu/drm/nouveau/nouveau_fence.c | 10 ++++++++--
> > >> 1 files changed, 8 insertions(+), 2 deletions(-)
> > >>
> > >> diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c b/drivers/gpu/drm/nouveau/nouveau_fence.c
> > >> index 221b846..75ba5e2 100644
> > >> --- a/drivers/gpu/drm/nouveau/nouveau_fence.c
> > >> +++ b/drivers/gpu/drm/nouveau/nouveau_fence.c
> > >> @@ -27,6 +27,9 @@
> > >> #include "drmP.h"
> > >> #include "drm.h"
> > >>
> > >> +#include <linux/ktime.h>
> > >> +#include <linux/hrtimer.h>
> > >> +
> > >> #include "nouveau_drv.h"
> > >> #include "nouveau_ramht.h"
> > >> #include "nouveau_dma.h"
> > >> @@ -230,9 +233,12 @@ int
> > >> __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
> > >> {
> > >> unsigned long timeout = jiffies + (3 * DRM_HZ);
> > >> - unsigned long sleep_time = jiffies + 1;
> > >> + unsigned long sleep_time = jiffies + 2;
> > >> + ktime_t t;
> > >> int ret = 0;
> > >>
> > >> + t = ktime_set(0, NSEC_PER_MSEC / 10);
> > >> +
> > >> while (1) {
> > >> if (__nouveau_fence_signalled(sync_obj, sync_arg))
> > >> break;
> > >> @@ -245,7 +251,7 @@ __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
> > >> __set_current_state(intr ? TASK_INTERRUPTIBLE
> > >> : TASK_UNINTERRUPTIBLE);
> > >> if (lazy && time_after_eq(jiffies, sleep_time))
> > >> - schedule_timeout(1);
> > >> + schedule_hrtimeout(&t, HRTIMER_MODE_REL);
> > >>
> > >> if (intr && signal_pending(current)) {
> > >> ret = -ERESTARTSYS;
> > >> --
> > >> 1.7.4.rc3
> > >>
> > >
> > > ping again
> > > _______________________________________________
> > > Nouveau mailing list
> > > Nouveau at lists.freedesktop.org
> > > http://lists.freedesktop.org/mailman/listinfo/nouveau
> > >
> >
> > This looks ok to me, but I would like to get Ben Skeggs ok on this one
> > as well. So i've CC'ed him, hopefully he'll notice :-)
> Ah sorry, I have actually looked at this quite a while back but came to
> no solid conclusion.
>
> While yes, I did see some minor performance improvement from it, I also
> notice that now we once again get 100% CPU usage while an app is waiting
> for the GPU a lot..
It's not "minor" performance improvement:
without this patch (FPS):
nexuiz: 53
wop: 181
tremulous: 157
wsw0.5: 89
glxgears: 730
with:
nexuiz: 63 (+18%)
wop: 248 (+37%)
tremulous: 156 (-0.6%)
wsw0.5: 91 (+2%)
glxgears: 1054 (+44%)
Ok, so you are worried about CPU usage... Let's see what will happen if
I remove spinning added by "drm/nouveau: Spin for a bit in
nouveau_fence_wait() before yielding the CPU".
reduced version (attached):
nexuiz: 62
wop: 248
trem: 157
wsw0.5: 90
glxgears: 1055
Good enough?
---
From: Marcin Slusarz <marcin.slusarz at gmail.com>
Subject: [PATCH] drm/nouveau: fix __nouveau_fence_wait performance regression
Combination of locking and interchannel synchronization changes
uncovered poor behaviour of nouveau_fence_wait, which on HZ=100
configuration could waste up to 10 ms per call.
Depending on application, it lead to 10-30% FPS regression.
To fix it, shorten thread sleep time to 0.1 ms.
Additionally, remove spinning (added by "drm/nouveau: Spin for
a bit in nouveau_fence_wait() before yielding the CPU"), because
it's not needed anymore.
Signed-off-by: Marcin Slusarz <marcin.slusarz at gmail.com>
---
drivers/gpu/drm/nouveau/nouveau_fence.c | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c b/drivers/gpu/drm/nouveau/nouveau_fence.c
index a244702..010243b 100644
--- a/drivers/gpu/drm/nouveau/nouveau_fence.c
+++ b/drivers/gpu/drm/nouveau/nouveau_fence.c
@@ -27,6 +27,9 @@
#include "drmP.h"
#include "drm.h"
+#include <linux/ktime.h>
+#include <linux/hrtimer.h>
+
#include "nouveau_drv.h"
#include "nouveau_ramht.h"
#include "nouveau_dma.h"
@@ -229,9 +232,11 @@ int
__nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
{
unsigned long timeout = jiffies + (3 * DRM_HZ);
- unsigned long sleep_time = jiffies + 1;
+ ktime_t t;
int ret = 0;
+ t = ktime_set(0, NSEC_PER_MSEC / 10);
+
while (1) {
if (__nouveau_fence_signalled(sync_obj, sync_arg))
break;
@@ -243,8 +248,8 @@ __nouveau_fence_wait(void *sync_obj, void *sync_arg, bool lazy, bool intr)
__set_current_state(intr ? TASK_INTERRUPTIBLE
: TASK_UNINTERRUPTIBLE);
- if (lazy && time_after_eq(jiffies, sleep_time))
- schedule_timeout(1);
+ if (lazy)
+ schedule_hrtimeout(&t, HRTIMER_MODE_REL);
if (intr && signal_pending(current)) {
ret = -ERESTARTSYS;
--
1.7.4.rc3
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