[Nouveau] [Bug 37769] New: [NVA8] UT2003: Unfinished frames during gameplay and menu in fullscreen

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 30 16:34:26 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=37769

           Summary: [NVA8] UT2003: Unfinished frames during gameplay and
                    menu in fullscreen
           Product: Mesa
           Version: unspecified
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
        AssignedTo: nouveau at lists.freedesktop.org
        ReportedBy: r.spliet at student.tudelft.nl


Created an attachment (id=47341)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=47341)
Splash video with nVidia logo, missing texture

When Gnome-shell is enabled, often frames are not completely finished before
rendering. This shows sometimes by absent light effects or even textures, and
sometimes by not rendering foreground elements. This happens often enough to
make this game unplayable, even though the framerate is around 40FPS.
Attached image will demonstrate several parts of frames that got captured. This
should give a little more detail on what's going wrong.
No error messages are given in dmesg or in terminal.

Running:
kernel-2.6.38.6-27.fc15.x86_64 (but also tried with Koji kernel and upstream
nouveau module)
mesa-dri-drivers-7.11-0.11.20110525.0.fc15.i686
xorg-x11-drv-nouveau-0.0.16-24.20110324git8378443.fc15.x86_64
xorg-x11-server-Xorg-1.10.1-14.fc15.x86_64

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