[Nouveau] [Bug 37770] New: UT2003: Out of code space for shader type 0

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 30 16:48:31 PDT 2011


https://bugs.freedesktop.org/show_bug.cgi?id=37770

           Summary: UT2003: Out of code space for shader type 0
           Product: Mesa
           Version: unspecified
          Platform: All
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
        AssignedTo: nouveau at lists.freedesktop.org
        ReportedBy: r.spliet at student.tudelft.nl


After a few minutes of gameplay the following message pops up in the console:
nv50_program_validate:150 - out of code space for shader type 0
This is accompanied with random or unexplainable renders in the frame. Happens
on NVA8,  with or without gnome-shell. This did not happen however in Fedora 14
as far as I can remember
On NV4B similar render problems show as well during gameplay. However on NV4B
no message is printed to the console, and the misrenders start immediately.
Although it looks like the same issue, it might be completely non-related.

Running:
kernel-2.6.38.6-27.fc15.x86_64 (but also tried with Koji kernel and upstream
nouveau module)
mesa-dri-drivers-7.11-0.11.20110525.0.fc15.i686
xorg-x11-drv-nouveau-0.0.16-24.20110324git8378443.fc15.x86_64
xorg-x11-server-Xorg-1.10.1-14.fc15.x86_64

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