[Nouveau] [Bug 61635] glVertexAttribPointer(id, GL_UNSIGNED_BYTE, GL_FALSE, ...) does not work
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 13 22:21:18 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=61635
--- Comment #6 from Ilia Mirkin <imirkin at alum.mit.edu> ---
If you're still able to test on that NV4B, could you redo your program to take
a vec4 instead of a vec2 (and just feed it 0's), and see if it works then?
(Without any mesa changes.) It worked for me on a NV44.
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